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path: root/src/mesa/main/renderbuffer.c
AgeCommit message (Collapse)Author
2005-11-16added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul
2005-10-04change initialization of renderbuffer DepthBitsBrian Paul
2005-09-28change initialization of rb->DepthBitsBrian Paul
2005-09-23Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption.
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
BlueBits, etc fields.
2005-09-20change mask[] test in put_mono_row_uint()Brian Paul
2005-09-19s/GLchan/GLubyte/, fix error string, add commentBrian Paul
2005-09-13Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul
Update some comments, code, etc.
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.