Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-11-16 | added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers | Brian Paul | |
2005-10-04 | change initialization of renderbuffer DepthBits | Brian Paul | |
2005-09-28 | change initialization of rb->DepthBits | Brian Paul | |
2005-09-23 | Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer | Brian Paul | |
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption. | |||
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul | |
BlueBits, etc fields. | |||
2005-09-20 | change mask[] test in put_mono_row_uint() | Brian Paul | |
2005-09-19 | s/GLchan/GLubyte/, fix error string, add comment | Brian Paul | |
2005-09-13 | Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c | Brian Paul | |
Update some comments, code, etc. | |||
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. |