summaryrefslogtreecommitdiff
path: root/src/mesa/main/shaderapi.c
AgeCommit message (Expand)Author
2011-03-11mesa: move location of some geometry program limitsBrian Paul
2011-03-11mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objectsBrian Paul
2011-02-08mesa: add/update VERBOSE_API loggingBrian Paul
2011-01-31Convert everything from the talloc API to the ralloc API.Kenneth Graunke
2011-01-20mesa: Connect glGetShaderPrecisionFormat into the dispatch tableIan Romanick
2011-01-19mesa: implement glGetShaderPrecisionFormat()Brian Paul
2011-01-14mesa: Add actual support for glReleaseShaderCompiler from ES2.Eric Anholt
2011-01-07mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee
2011-01-05mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee
2010-11-23mesa: use gl_shader_type enumBrian Paul
2010-11-06mesa: Fix delayed state flagging for EXT_sso-related program changes.Eric Anholt
2010-10-29mesa: Make metaops use program refcounts instead of names.Eric Anholt
2010-10-28mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul
2010-10-27Track separate programs for each stageIan Romanick
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
2010-10-27mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick
2010-10-13mesa: Clean up various 'unused parameter' warnings in shaderapiIan Romanick
2010-10-13mesa: Clean up two 'comparison between signed and unsigned' warningsIan Romanick
2010-10-13mesa: Refactor validation of shader targetsIan Romanick
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-09-09glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-09-08glsl: make compiler options per-targetLuca Barbieri
2010-08-25Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt
2010-08-23mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.Eric Anholt
2010-08-18mesa: Remove unnecessary heaaders from shaderapi.c.Vinson Lee
2010-07-26Merge remote branch 'origin/master' into glsl2Eric Anholt
2010-07-03mesa: Fix OpenGL ES-only builds.Chia-I Wu
2010-07-02mesa: add geometry shader fields to gl_shader_programBrian Paul
2010-07-02mesa: add missing error checks in _mesa_program_parameteri()Brian Paul
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-10mesa: move shader/slang/* sources to main/slang/*Brian Paul
2010-06-10mesa: refactor shader api / object codeBrian Paul