Age | Commit message (Expand) | Author |
2011-02-08 | mesa: add/update VERBOSE_API logging | Brian Paul |
2011-01-31 | Convert everything from the talloc API to the ralloc API. | Kenneth Graunke |
2011-01-20 | mesa: Connect glGetShaderPrecisionFormat into the dispatch table | Ian Romanick |
2011-01-19 | mesa: implement glGetShaderPrecisionFormat() | Brian Paul |
2011-01-14 | mesa: Add actual support for glReleaseShaderCompiler from ES2. | Eric Anholt |
2011-01-07 | mesa: Directly include mfeatures.h in files that perform feature tests. | Vinson Lee |
2011-01-05 | mesa: Include mtypes.h in files that use gl_context struct. | Vinson Lee |
2010-11-23 | mesa: use gl_shader_type enum | Brian Paul |
2010-11-06 | mesa: Fix delayed state flagging for EXT_sso-related program changes. | Eric Anholt |
2010-10-29 | mesa: Make metaops use program refcounts instead of names. | Eric Anholt |
2010-10-28 | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() | Brian Paul |
2010-10-27 | Track separate programs for each stage | Ian Romanick |
2010-10-27 | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick |
2010-10-27 | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick |
2010-10-13 | mesa: Clean up various 'unused parameter' warnings in shaderapi | Ian Romanick |
2010-10-13 | mesa: Clean up two 'comparison between signed and unsigned' warnings | Ian Romanick |
2010-10-13 | mesa: Refactor validation of shader targets | Ian Romanick |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-09-09 | glsl2: Add EmitNoNoise flag, use it to remove noise opcodes | Ian Romanick |
2010-09-08 | glsl: add several EmitNo* options, and MaxUnrollIterations | Luca Barbieri |
2010-09-08 | glsl: make compiler options per-target | Luca Barbieri |
2010-08-25 | Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH." | Eric Anholt |
2010-08-23 | mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH. | Eric Anholt |
2010-08-18 | mesa: Remove unnecessary heaaders from shaderapi.c. | Vinson Lee |
2010-07-26 | Merge remote branch 'origin/master' into glsl2 | Eric Anholt |
2010-07-03 | mesa: Fix OpenGL ES-only builds. | Chia-I Wu |
2010-07-02 | mesa: add geometry shader fields to gl_shader_program | Brian Paul |
2010-07-02 | mesa: add missing error checks in _mesa_program_parameteri() | Brian Paul |
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin |
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul |
2010-06-10 | mesa: move shader/slang/* sources to main/slang/* | Brian Paul |
2010-06-10 | mesa: refactor shader api / object code | Brian Paul |