Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-09-02 | mesa: Fix printf-like warnings. | Vinson Lee | |
2010-08-27 | mesa: move null ptr check (fdo bug 29843) | Brian Paul | |
2010-08-27 | mesa: fix double-underscore naming | Brian Paul | |
2010-08-26 | i965: Start building 965 FS backend. | Eric Anholt | |
2010-08-18 | mesa: Free linked shaders when deleting the shader program. | Eric Anholt | |
2010-08-13 | glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks. | Eric Anholt | |
This lets drivers override ir_to_mesa with their own codegen, or at least have a native alternative. | |||
2010-07-26 | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | |
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h | |||
2010-07-02 | mesa: add geometry shader fields to gl_shader_program | Brian Paul | |
These 3 fields are per shader-program. Copy them into the geometry program at link time for convenient access later. Also, add some missing glGetProgramiv() queries. | |||
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
2010-06-26 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
2010-06-10 | mesa: refactor shader api / object code | Brian Paul | |
Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/. |