| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
| laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
| 2010-06-26 | mesa: Remove unnecessary header. | Vinson Lee | |
| 2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
| 2010-06-10 | mesa: refactor shader api / object code | Brian Paul | |
| Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/. | |||
