Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-21 | mesa: remove debug code | Brian Paul | |
2008-09-21 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: remove debug code | Brian Paul | |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2007-07-21 | Fix a number of MINGW32 issues | Zhang | |
2007-03-15 | silently ignore DeleteProgram/Shader(id=0) | Brian | |
2007-03-13 | alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning | Brian | |
2007-02-26 | fix mem leak in _mesa_ShaderSourceARB() | Brian | |
2006-12-19 | Massive re-org of GLSL-related API functions. | Brian | |
Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else. |