Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-10 | mesa: refactor shader api / object code | Brian Paul | |
Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/. | |||
2010-05-31 | mesa: Fix/add feature test to shader.c. | Chia-I Wu | |
Those macros used by _mesa_init_shader_dispatch are not available when FEATURE_GL is not defined. | |||
2010-05-26 | Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014 | Kristian Høgsberg | |
The es1 and es2 dispath table initialization code is generated from the API XML files and we can't easily share the dispatch table code setup. Keep the _mesa_init_shader_dispatch() part of the patch, but roll back the static-ization of shader entrypoints so es1 and es2 dispatch initialization still works. | |||
2010-05-25 | mesa: make a bunch of shader API functions static | Brian Paul | |
2010-05-25 | mesa: unsigned int uniform functions (GL3) | Brian Paul | |
2010-05-02 | Merge branch 'gles2-2' | Kristian Høgsberg | |
Conflicts: src/mesa/drivers/dri/common/dri_util.h | |||
2010-05-02 | mesa: s/sprintf/_mesa_snprintf/ | Vinson Lee | |
2010-04-27 | mesa: Move GLES2 shader stubs to main/shaders.c | Kristian Høgsberg | |
2010-02-19 | Replace the _mesa_*printf() wrappers with the plain libc versions | Kristian Høgsberg | |
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | |
2010-02-19 | Remove _mesa_memcpy in favor of plain memcpy. | Kenneth Graunke | |
This may break the SUNOS4 build, but it's no longer relevant. | |||
2010-02-19 | Remove _mesa_strlen in favor of plain strlen. | Kenneth Graunke | |
2009-10-29 | glsl: make shader substitution a little better | Brian Paul | |
2009-10-13 | mesa: rework _mesa_read_shader() debug hook | Brian Paul | |
Look for shaders named "newshader_<CHECKSUM>" to replace the incoming shader text. For debug purposes. | |||
2009-04-14 | mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions | Brian Paul | |
2009-03-06 | mesa: added _mesa_read_shader() function to read shaders from files | Brian Paul | |
Useful for debugging to override an application's shader. | |||
2008-10-16 | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | |
2008-10-10 | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | |
2008-09-29 | GLSL: Implement GL_OBJECT_TYPE_ARB query | Ian Romanick | |
The GL_OBJECT_TYPE_ARB query is handled directly in _mesa_GetObjectParamterivARB because it is only supported in the extension version of the shanding language API. glGetProgramiv and glGetShaderiv should not accept this enum. | |||
2008-09-21 | mesa: remove debug code | Brian Paul | |
2008-09-21 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: remove debug code | Brian Paul | |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2007-07-21 | Fix a number of MINGW32 issues | Zhang | |
2007-03-15 | silently ignore DeleteProgram/Shader(id=0) | Brian | |
2007-03-13 | alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning | Brian | |
2007-02-26 | fix mem leak in _mesa_ShaderSourceARB() | Brian | |
2006-12-19 | Massive re-org of GLSL-related API functions. | Brian | |
Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else. |