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path: root/src/mesa/main/shaders.c
AgeCommit message (Collapse)Author
2009-04-14mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functionsBrian Paul
2009-03-06mesa: added _mesa_read_shader() function to read shaders from filesBrian Paul
Useful for debugging to override an application's shader.
2008-10-16mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul
2008-10-10mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul
2008-09-29GLSL: Implement GL_OBJECT_TYPE_ARB queryIan Romanick
The GL_OBJECT_TYPE_ARB query is handled directly in _mesa_GetObjectParamterivARB because it is only supported in the extension version of the shanding language API. glGetProgramiv and glGetShaderiv should not accept this enum.
2008-09-21mesa: remove debug codeBrian Paul
2008-09-21mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
The old implementation could overwrite the caller's param buffer.
2008-07-08mesa: remove debug codeBrian Paul
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
The old implementation could overwrite the caller's param buffer.
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2007-07-21Fix a number of MINGW32 issuesZhang
2007-03-15silently ignore DeleteProgram/Shader(id=0)Brian
2007-03-13alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warningBrian
2007-02-26fix mem leak in _mesa_ShaderSourceARB()Brian
2006-12-19Massive re-org of GLSL-related API functions.Brian
Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else.