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path: root/src/mesa/main/state.c
AgeCommit message (Expand)Author
2005-02-26Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and doBrian Paul
2005-02-08plug in GL_EXT_framebuffer_object functionsBrian Paul
2005-01-12Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
2004-11-27clean up code related to dispatch table initializationBrian Paul
2004-11-27use _glapi_procBrian Paul
2004-10-27fill api entries for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-10updated error msgBrian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul
2004-05-10Add EXT_vertex_cull support to mesaKeith Whitwell
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell
2004-01-20remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul
2003-11-24Merge vtx-0-2-branchKeith Whitwell
2003-11-10Redo array element checking for vertex array buffers.Brian Paul
2003-08-31Moved some shared vertex/fragment program code into new program.c file.Brian Paul
2003-08-22Added support for GL_IBM_multimode_draw_arrays.Ian Romanick
2003-07-23fix a few more glitches from last big check-inBrian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-05-28glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB).Brian Paul
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul
2003-04-21alias ARB/NV program functions where possibleBrian Paul
2003-04-17Added arbprogram.c to Makefiles.Brian Paul
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
2003-03-29Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul
2003-03-29proper dispatch for NV_fragment_program functionsBrian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-11-06a few dispatch pointers weren't set (glGenTexturesEXT for example)Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-10-02removed ctx->Polygon._OffsetAny - not really neededBrian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-06hook-up dispatch for glActiveStencilFaceEXT()Brian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul
2002-06-25remove an unneeded statement in update_polygon(), added a commentBrian Paul
2002-06-16fix a commentBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-06-06replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul
2002-05-29Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul
2002-05-27dispatch offsets for ARB_window_posBrian Paul