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path: root/src/mesa/main/stencil.c
AgeCommit message (Collapse)Author
2000-04-11renamed stencil functionsBrian Paul
2000-04-11clip depth/stencil spans to window boundsBrian Paul
2000-02-02replaced gl_ prefix with _mesa_ prefix on depth funcsBrian Paul
1999-12-10changes in hardware depth buffer supportBrian Paul
1999-12-10updated for hardware stencil supportBrian Paul
1999-12-04Clearing stencil buffer now observes the stencil write maskBrian Paul
Optimized gl_depth_stencil_span/pixels() functions
1999-11-24added support for separate read/draw buffers per contextBrian Paul
1999-11-11first big check-in of new Mesa 3.3 codeBrian Paul
1999-11-08changes to silence MSVC warningsBrian Paul
1999-11-05clean-up to reduce MSVC warningsBrian Paul
1999-10-13removed GL_ prefix from memory macrosBrian Paul
1999-10-10now using GL_MALLOC, GL_FREEBrian Paul
1999-10-08Fixed includes & added a few hooks for the DRI.Keith Whitwell
1999-09-19More Win32 build compliance fixupsTed Jump
1999-09-18Large patch:Keith Whitwell
- FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
1999-08-19Initial revisionjtg