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path: root/src/mesa/main/texenvprogram.c
AgeCommit message (Expand)Author
2008-09-12mesa: get fixed-function program generation working againKeith Whitwell
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-06-14texenvprogram: Mark textures using ARB_shadow as ShadowSamplersNicolai Haehnle
2008-06-02[texenvprogram] Fix refcounting-related memory leak.Nicolai Haehnle
2008-05-31mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-05-07fix refcounting bugs in tnl/tex program cachesBrian Paul
2008-03-09replace // comment with /* */ (bug 14916)Brian
2008-02-29i965: use _Current pointer instead of Current pointer.Xiang, Haihao
2008-02-15fix bug with generated fragment programs if vertex shader is activeRoland Scheidegger
2008-01-18use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian
2007-12-14set SamplerUnit[] entry in load_texture() just to be safeBrian
2007-12-14set program->SamplersUsed bit when using a texture instructionBrian
2007-10-31Update texenvprogram.c code to use prog_cache.c routines.Brian
2007-10-29Remove ctx field from texenvprog_cacheBrian
2007-10-29Refactor _mesa_UpdateTexEnvProgram()Brian
2007-10-29Disable the else clause which assigns the default fragment program to ctx->Fr...Brian
2007-10-26Merge branch '965-glsl'Zou Nan hai
2007-10-23properly init dst reg's CondMask/Swizzle fieldsBrian
2007-10-23properly init dst reg's CondMask/Swizzle fieldsBrian
2007-10-23bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian
2007-10-23bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian
2007-10-08 Only vertex program fix, bypass tnl vertex programZou Nan hai
2007-10-02Generate a texenv fragment program if there's a GLSL vertex shader but no GLS...Brian
2007-09-25include programopt.hBrian
2007-09-25Disable vertex shader fog, compute fog in fragment shader.Brian
2007-09-18temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian
2007-08-17Brian's fix for bug9829Xiang, Haihao
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-07-03fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #1...Roland Scheidegger
2007-03-26merge of glsl-compiler-1 branchBrian
2007-03-22use _mesa_copy_instructions()Brian
2007-02-24Undo some changes to _mesa_UpdateTexEnvProgram(). Fixes broken i915 texturing.Brian
2007-02-23s/GLint/gl_state_index/, length is now 5 not 6Brian
2007-01-23fix g++ warnings/errorsBrian
2007-01-23fixes for C++ warnings/errorsBrian
2007-01-09Moved NumTexInstructions, NumTexIndirections, etc. into gl_program sinceBrian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-15Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul
2006-10-30remove debug codeBrian Paul
2006-10-29Rather than always allocating 100 instructions, put instructions into aBrian Paul
2006-10-29Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul
2006-08-10Fix some breakage after the PROGRAM_UNDEFINED changeAlan Hourihane
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
2006-05-30remove redundant 'const'Brian Paul
2006-05-23Add const qualifiers in a number of places.Brian Paul
2006-05-23In cache_item(), there was sizeof(void) expression.Brian Paul
2006-05-22memory usage fixes for glean/conform, use a better hash functionKeith Whitwell
2006-05-22Fix typoKeith Whitwell
2006-05-22Better caching for texenv programs.Keith Whitwell
2006-04-13casts to fix some -pedantic warningsBrian Paul