index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
texenvprogram.c
Age
Commit message (
Expand
)
Author
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-07
mesa: protect against segfault in get_fp_input_mask()
Keith Whitwell
2008-10-04
mesa: handle vertex program enabled case also in texenvprogram.c
Keith Whitwell
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
2008-10-03
mesa: shrink texenvprogram state key struct
Keith Whitwell
2008-10-02
mesa: fix temp register allocation problems.
Brian Paul
2008-09-26
mesa: fix temp register allocation problems.
Brian Paul
2008-09-26
mesa: increase MAX_INSTRUCTIONS
Brian Paul
2008-09-26
mesa: fix swizzle failure, fix typo
Brian Paul
2008-09-25
mesa: increase MAX_INSTRUCTIONS
Brian Paul
2008-09-25
mesa: fix swizzle failure, fix typo
Brian Paul
2008-09-24
set SamplerUnit[] entry in load_texture() just to be safe
Brian
2008-09-24
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...
Brian
2008-09-24
set program->SamplersUsed bit when using a texture instruction
Brian
2008-09-24
Remove ctx field from texenvprog_cache
Brian
2008-09-24
include programopt.h
Brian
2008-09-24
Disable vertex shader fog, compute fog in fragment shader.
Brian
2008-09-24
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
Brian
2008-09-23
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-09-21
mesa: move fixed function vertex program builder from tnl to core mesa
Keith Whitwell
2008-09-12
mesa: get fixed-function program generation working again
Keith Whitwell
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-06-14
texenvprogram: Mark textures using ARB_shadow as ShadowSamplers
Nicolai Haehnle
2008-06-02
[texenvprogram] Fix refcounting-related memory leak.
Nicolai Haehnle
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-07
fix refcounting bugs in tnl/tex program caches
Brian Paul
2008-03-09
replace // comment with /* */ (bug 14916)
Brian
2008-02-29
i965: use _Current pointer instead of Current pointer.
Xiang, Haihao
2008-02-15
fix bug with generated fragment programs if vertex shader is active
Roland Scheidegger
2008-01-18
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...
Brian
2007-12-14
set SamplerUnit[] entry in load_texture() just to be safe
Brian
2007-12-14
set program->SamplersUsed bit when using a texture instruction
Brian
2007-10-31
Update texenvprogram.c code to use prog_cache.c routines.
Brian
2007-10-29
Remove ctx field from texenvprog_cache
Brian
2007-10-29
Refactor _mesa_UpdateTexEnvProgram()
Brian
2007-10-29
Disable the else clause which assigns the default fragment program to ctx->Fr...
Brian
2007-10-26
Merge branch '965-glsl'
Zou Nan hai
2007-10-23
properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-23
properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-23
bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...
Brian
2007-10-23
bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...
Brian
2007-10-08
Only vertex program fix, bypass tnl vertex program
Zou Nan hai
2007-10-02
Generate a texenv fragment program if there's a GLSL vertex shader but no GLS...
Brian
2007-09-25
include programopt.h
Brian
2007-09-25
Disable vertex shader fog, compute fog in fragment shader.
Brian
2007-09-18
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
Brian
2007-08-17
Brian's fix for bug9829
Xiang, Haihao
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-03
fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #1...
Roland Scheidegger
[prev]
[next]