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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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texenvprogram.c
Age
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Author
2009-02-10
mesa: remove the unused _mesa_UpdateTexEnvProgram() function
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-01-23
mesa: updated fragment shader codegen for GL_NV_texture_env_combine4
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-30
mesa: Do not specify types in bitfields.
José Fonseca
2008-12-17
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-11-20
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-20
mesa: fix shadow sampling unit issue.
Xiang, Haihao
2008-11-05
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-10-20
mesa: note that texcoords are generated by setup routines when pointsprite en...
Keith Whitwell
2008-10-15
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-10
mesa: new _mesa_set_vp_override() function for driver-override of vertex program
Brian Paul
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-07
mesa: protect against segfault in get_fp_input_mask()
Keith Whitwell
2008-10-04
mesa: handle vertex program enabled case also in texenvprogram.c
Keith Whitwell
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
2008-10-03
mesa: shrink texenvprogram state key struct
Keith Whitwell
2008-10-02
mesa: fix temp register allocation problems.
Brian Paul
2008-09-26
mesa: fix temp register allocation problems.
Brian Paul
2008-09-26
mesa: increase MAX_INSTRUCTIONS
Brian Paul
2008-09-26
mesa: fix swizzle failure, fix typo
Brian Paul
2008-09-25
mesa: increase MAX_INSTRUCTIONS
Brian Paul
2008-09-25
mesa: fix swizzle failure, fix typo
Brian Paul
2008-09-24
set SamplerUnit[] entry in load_texture() just to be safe
Brian
2008-09-24
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...
Brian
2008-09-24
set program->SamplersUsed bit when using a texture instruction
Brian
2008-09-24
Remove ctx field from texenvprog_cache
Brian
2008-09-24
include programopt.h
Brian
2008-09-24
Disable vertex shader fog, compute fog in fragment shader.
Brian
2008-09-24
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
Brian
2008-09-23
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-09-21
mesa: move fixed function vertex program builder from tnl to core mesa
Keith Whitwell
2008-09-12
mesa: get fixed-function program generation working again
Keith Whitwell
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-06-14
texenvprogram: Mark textures using ARB_shadow as ShadowSamplers
Nicolai Haehnle
2008-06-02
[texenvprogram] Fix refcounting-related memory leak.
Nicolai Haehnle
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-07
fix refcounting bugs in tnl/tex program caches
Brian Paul
2008-03-09
replace // comment with /* */ (bug 14916)
Brian
2008-02-29
i965: use _Current pointer instead of Current pointer.
Xiang, Haihao
2008-02-15
fix bug with generated fragment programs if vertex shader is active
Roland Scheidegger
2008-01-18
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...
Brian
2007-12-14
set SamplerUnit[] entry in load_texture() just to be safe
Brian
2007-12-14
set program->SamplersUsed bit when using a texture instruction
Brian
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