Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-26 | mesa: fix temp register allocation problems. | Brian Paul | |
Complex texcombine modes were running out of registers (>32 registers for 8 tex units). | |||
2008-09-25 | mesa: increase MAX_INSTRUCTIONS | Brian Paul | |
2008-09-25 | mesa: fix swizzle failure, fix typo | Brian Paul | |
2008-05-31 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | |
2008-01-18 | use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating ↵ | Brian | |
immediates/literals | |||
2007-12-14 | set SamplerUnit[] entry in load_texture() just to be safe | Brian | |
2007-12-14 | set program->SamplersUsed bit when using a texture instruction | Brian | |
2007-10-31 | Update texenvprogram.c code to use prog_cache.c routines. | Brian | |
2007-10-29 | Remove ctx field from texenvprog_cache | Brian | |
2007-10-29 | Refactor _mesa_UpdateTexEnvProgram() | Brian | |
Will be replaced by _mesa_get_fixed_func_fragment_program(). | |||
2007-10-29 | Disable the else clause which assigns the default fragment program to ↵ | Brian | |
ctx->FragmentProgram._Current The _Current field should either point to the fragment program which is to be run (GLSL, ARB_f_p, fixed-func-generated, etc) or be NULL if conventional fixed-function code is to be used. Matches TNL program code. | |||
2007-10-23 | properly init dst reg's CondMask/Swizzle fields | Brian | |
2007-10-23 | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many ↵ | Brian | |
instructions | |||
2007-10-02 | Generate a texenv fragment program if there's a GLSL vertex shader but no ↵ | Brian | |
GLSL fragment shader. This allows Glean glsl1 test to get pretty far. | |||
2007-09-25 | include programopt.h | Brian | |
2007-09-25 | Disable vertex shader fog, compute fog in fragment shader. | Brian | |
2007-09-18 | temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled | Brian | |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | |
of -I flags. | |||
2007-07-03 | fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug ↵ | Roland Scheidegger | |
#11030) | |||
2007-03-26 | merge of glsl-compiler-1 branch | Brian | |
2007-03-22 | use _mesa_copy_instructions() | Brian | |
2007-02-24 | Undo some changes to _mesa_UpdateTexEnvProgram(). Fixes broken i915 texturing. | Brian | |
2007-02-23 | s/GLint/gl_state_index/, length is now 5 not 6 | Brian | |
2007-01-23 | fix g++ warnings/errors | Brian | |
2007-01-23 | fixes for C++ warnings/errors | Brian | |
2007-01-09 | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | |
they can now apply to vertex programs. | |||
2006-12-15 | Lots of assorted changes for new GLSL compiler backend. | Brian | |
New datatypes, constants, variables. | |||
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-10-30 | remove debug code | Brian Paul | |
2006-10-29 | Rather than always allocating 100 instructions, put instructions into a | Brian Paul | |
temporary buffer, then copy into a malloc'd array of the correct size. According to Glean texCombine, we never need more than 21 instructions. | |||
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | |
2006-08-10 | Fix some breakage after the PROGRAM_UNDEFINED change | Alan Hourihane | |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | |
"gl_" to match other structs. | |||
2006-05-30 | remove redundant 'const' | Brian Paul | |
2006-05-23 | Add const qualifiers in a number of places. | Brian Paul | |
2006-05-23 | In cache_item(), there was sizeof(void) expression. | Brian Paul | |
Replace void *key parameter with const struct state_key * | |||
2006-05-22 | memory usage fixes for glean/conform, use a better hash function | Keith Whitwell | |
2006-05-22 | Fix typo | Keith Whitwell | |
2006-05-22 | Better caching for texenv programs. | Keith Whitwell | |
Initialize some values correctly. | |||
2006-04-13 | casts to fix some -pedantic warnings | Brian Paul | |
2006-03-28 | fix #6072 (Keith Whitwell) | Aapo Tahkola | |
2006-01-24 | fix using a tmp without asking for one | Jerome Glisse | |
2006-01-24 | fix broken get_half & get_zero | Aapo Tahkola | |
2005-12-14 | use GLbitfield instead of GLuint | Brian Paul | |
2005-12-12 | silence warning, bug 5318 | Brian Paul | |
2005-12-06 | C++ fixes, mostly casts (Stephane Conversy) | Brian Paul | |
2005-11-20 | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul | |
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE. | |||
2005-11-19 | additional clean-ups and improvements | Brian Paul | |
2005-11-19 | Bunch of little fixes: | Brian Paul | |
Fix mem leaks in _mesa_TexEnvProgramCacheDestroy(). Check if ctx->Driver.BindProgram is non-null before calling. s/unsigned/GLuint/ Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made. Use _mesa_init_instruction() instead of _mesa_memset(). | |||
2005-11-19 | Remove the _mesa_parse_arb_vertex/fragment_program() functions into | Brian Paul | |
arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch]. Clean up quite a bit of the arb parsing code. Rewrite parser extension code to avoid a mess of string operations every time the parser was used. |