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path: root/src/mesa/main/texfetch.c
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2010-04-26mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul
2010-04-22mesa: sort texel fetch/store table by format indexBrian Paul
2009-11-23mesa: Initialize variable in _mesa_get_texel_fetch_func.Vinson Lee
2009-11-17Add MESA_FORMAT_XRGB8888_REV.Michel Dänzer
2009-11-16AL1616: Add texel fetch / store routinesIan Romanick
2009-10-29mesa: Add MESA_FORMAT_Z24_X8.José Fonseca
2009-10-21mesa: added MESA_FORMAT_X8_Z24 formatBrian Paul
24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future.
2009-10-06mesa: added MESA_FORMAT_XRGB8888Brian Paul
2009-10-06mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffersBrian Paul
2009-10-05mesa: remove feature testsBrian Paul
2009-10-05mesa: lift _mesa_set_fetch_functions() calls out of driversBrian Paul
Call it from in the main Mesa glTexImage functions.
2009-10-05mesa: make _mesa_get_texel_fetch_func() staticBrian Paul
2009-10-01mesa: move mesa_set_fetch_functions()Brian Paul
2009-09-30mesa: rename texformat_tmp.h to texfetch_tmp.hBrian Paul
2009-09-30mesa: remove MESA_FORMAT_RGBA4444Brian Paul
Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain.
2009-09-30mesa: remove GLchan-based formats; use hw 8-bit/channel formats insteadBrian Paul
Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY.
2009-09-30mesa: move texel fetch/store into new texfetch.[ch] filesBrian Paul