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path: root/src/mesa/main/texformat.c
AgeCommit message (Expand)Author
2009-01-06mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1...Xiang, Haihao
2008-10-01Unify ARB_depth_texture and SGIX_depth_textureIan Romanick
2008-09-21mesa: Silence compiler warnings on Windows.Michal Krol
2008-09-21move _mesa_format_to_type_and_comps() to texformat.cBrian
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-04mesa: Support for MESA_FORMAT_S8_Z24 textureJakob Bornecrantz
2006-08-03Initial work for GL_EXT_texture_sRGB.Brian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2005-10-01plug in _mesa_texstore_z24_s8()Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-15Remove a bunch texel fetch functions that can be handled by the newBrian Paul
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul
2004-05-13Another pass at implementing byte-swapped texture formats.Brian Paul
2004-05-12yank bgr233 texformat. minor comment updates.Brian Paul
2004-05-12Added big-endian texture formats.Brian Paul
2004-04-27Removed the old teximage code.Brian Paul
2004-04-27transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...Daniel Borca
2004-04-22s,CHAN_BITS/8,sizeof(GLchan),Brian Paul
2004-04-22fix some include file glitchesBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-01-24Some initial RGB and RGBA floating point texture formats.Brian Paul
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
2003-11-21more texture compressionDaniel Borca
2003-10-29texture compressionDaniel Borca
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-04-03some texture compression odds & endsBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-21updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2001-06-15Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul
2001-04-20Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul
2001-04-04replaced IntFormat GL_BGRA with GL_RGBA, fixes problems calling _mesa_base_te...Brian Paul
2001-04-04More texture image changes.Brian Paul
2001-03-30Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes
2001-03-28More texture format updates. Drivers now need only plug an appropriateGareth Hughes
2001-03-27fixed RGBA/RGB typoBrian Paul
2001-03-27Updates required for DRI drivers on mesa-3-5-branch.Gareth Hughes
2001-03-18Remove old code, fix a few comments.Gareth Hughes
2001-03-18- Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes