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path: root/src/mesa/main/texformat.c
AgeCommit message (Expand)Author
2009-03-13mesa: added 1D/3D fetch_texel functions for DUDV8Brian Paul
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
2009-01-28Make GL_ARB_texture_compression mandatoryIan Romanick
2009-01-22Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2009-01-20Add RGBA4444 and RGBA5551 texture formats.Thomas Hellstrom
2009-01-06Merge commit 'origin/master' into gallium-0.2Brian Paul
2009-01-06mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1...Xiang, Haihao
2008-12-12mesa: fixes for srgb, new srgb formatsRoland Scheidegger
2008-10-10Merge commit 'origin/master' into gallium-0.2Keith Whitwell
2008-10-01Unify ARB_depth_texture and SGIX_depth_textureIan Romanick
2008-09-21mesa: Silence compiler warnings on Windows.Michal Krol
2008-09-21move _mesa_format_to_type_and_comps() to texformat.cBrian
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-04mesa: Support for MESA_FORMAT_S8_Z24 textureJakob Bornecrantz
2008-07-15mesa: Silence compiler warnings on Windows.Michal Krol
2008-06-18mesa: Added _mesa_texstore_s8_z24Jakob Bornecrantz
2008-06-12mesa: add some #if FEATURE_x testsBrian Paul
2008-06-10mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul
2008-06-09mesa: Most of the functions of MESA_TEXTURE_S8_Z24 are now supportedJakob Bornecrantz
2008-06-08mesa: Add MESA_FORMAT_S8_Z24 texture formatJakob Bornecrantz
2008-02-11move _mesa_format_to_type_and_comps() to texformat.cBrian
2006-08-03Initial work for GL_EXT_texture_sRGB.Brian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2005-10-01plug in _mesa_texstore_z24_s8()Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-15Remove a bunch texel fetch functions that can be handled by the newBrian Paul
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul
2004-05-13Another pass at implementing byte-swapped texture formats.Brian Paul
2004-05-12yank bgr233 texformat. minor comment updates.Brian Paul
2004-05-12Added big-endian texture formats.Brian Paul
2004-04-27Removed the old teximage code.Brian Paul
2004-04-27transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...Daniel Borca
2004-04-22s,CHAN_BITS/8,sizeof(GLchan),Brian Paul
2004-04-22fix some include file glitchesBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-01-24Some initial RGB and RGBA floating point texture formats.Brian Paul
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
2003-11-21more texture compressionDaniel Borca
2003-10-29texture compressionDaniel Borca
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-04-03some texture compression odds & endsBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-21updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul