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path: root/src/mesa/main/texformat_tmp.h
AgeCommit message (Collapse)Author
2004-04-02fix error in rgb332 texel fetch functionBrian Paul
2004-01-24Some initial RGB and RGBA floating point texture formats.Brian Paul
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
2003-11-18fix comments about Cr==V, Cb==UBrian Paul
2003-10-29texture compressionDaniel Borca
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-04-03some texture compression odds & endsBrian Paul
2002-10-29updated email addressesBrian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-23merge gl_texture_image RowStride from DRI 4.0.4Brian Paul
2002-09-21updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul
2002-06-15#ifdef-out unused big-endian texel fetch functionsBrian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-05-09Fix FETCH(argb1555) mask valuesKeith Whitwell
2001-03-18Fix error message.Gareth Hughes
2001-03-18Fix header info.Gareth Hughes
2001-03-18- Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes
FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.