Age | Commit message (Expand) | Author |
2009-04-07 | mesa: fix incorrect component ordering for sRGB8 texture fetch/store | Brian Paul |
2009-04-03 | mesa: remove extra semicolons | Brian Paul |
2009-04-01 | mesa: simplify ycbcr->rgb conversion code | Brian Paul |
2009-04-01 | mesa: convert more texture fetch functions to return GLfloat | Brian Paul |
2009-04-01 | mesa: switch texel fetch functions from GLchan to GLfloat | Brian Paul |
2009-03-28 | mesa: add _rev signed rgba texture format | Roland Scheidegger |
2009-03-28 | mesa: add new signed rgba texture format | Roland Scheidegger |
2009-03-13 | mesa: added 1D/3D fetch_texel functions for DUDV8 | Brian Paul |
2009-03-12 | mesa: fix transposed red/blue in store_texel_rgb888/bgr888() functions | Brian Paul |
2009-03-12 | mesa: add support for ATI_envmap_bumpmap | Roland Scheidegger |
2009-02-09 | mesa: fixes for srgb formats | Roland Scheidegger |
2009-01-22 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2009-01-20 | Fix store texel for argb4444. | Thomas Hellstrom |
2009-01-20 | Fix store texel for argb8888_rev. | Thomas Hellstrom |
2009-01-20 | Add RGBA4444 and RGBA5551 texture formats. | Thomas Hellstrom |
2008-12-12 | mesa: fixes for srgb, new srgb formats | Roland Scheidegger |
2008-09-13 | mesa: return after _mesa_problem() calls | Guillaume Melquiond |
2008-09-04 | mesa: Support for MESA_FORMAT_S8_Z24 texture | Jakob Bornecrantz |
2006-10-13 | Revamp color table code. | Brian Paul |
2006-08-03 | Initial work for GL_EXT_texture_sRGB. | Brian Paul |
2006-05-20 | In gl_texture_image, replace ImageStride with an ImageOffsets array. | Brian Paul |
2006-04-06 | Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format. | Brian Paul |
2006-03-31 | Fix the fetch_texel_ci8() code to deal with floating point color palettes. | Brian Paul |
2006-03-29 | a few new assertions | Brian Paul |
2005-10-05 | s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table. | Brian Paul |
2005-10-01 | fix broken z24_s8 fetcher | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-15 | Remove a bunch texel fetch functions that can be handled by the new | Brian Paul |
2005-08-23 | simplify, clean-up texel addressing macros | Brian Paul |
2005-08-18 | Replace mult/div operators with bitwise operators in texel fetch routines | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-01-26 | just fix a comment and update date | Brian Paul |
2005-01-26 | RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel... | Daniel Borca |
2004-12-03 | mask color indexes against palette size, per the spec | Brian Paul |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101... | Brian Paul |
2004-05-13 | Another pass at implementing byte-swapped texture formats. | Brian Paul |
2004-05-12 | yank bgr233 texformat. minor comment updates. | Brian Paul |
2004-05-12 | Added big-endian texture formats. | Brian Paul |
2004-04-27 | Removed the old teximage code. | Brian Paul |
2004-04-22 | New glTexImage code. | Brian Paul |
2004-04-02 | fix error in rgb332 texel fetch function | Brian Paul |
2004-01-24 | Some initial RGB and RGBA floating point texture formats. | Brian Paul |
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul |
2003-11-18 | fix comments about Cr==V, Cb==U | Brian Paul |
2003-10-29 | texture compression | Daniel Borca |
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell |
2003-04-03 | some texture compression odds & ends | Brian Paul |
2002-10-29 | updated email addresses | Brian Paul |
2002-09-27 | new texture compression infrastructure | Brian Paul |
2002-09-23 | merge gl_texture_image RowStride from DRI 4.0.4 | Brian Paul |