| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2004-01-24 | Some initial RGB and RGBA floating point texture formats. | Brian Paul | |
| 2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
| New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
| 2003-11-18 | fix comments about Cr==V, Cb==U | Brian Paul | |
| 2003-10-29 | texture compression | Daniel Borca | |
| 2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
| 2003-04-03 | some texture compression odds & ends | Brian Paul | |
| 2002-10-29 | updated email addresses | Brian Paul | |
| 2002-09-27 | new texture compression infrastructure | Brian Paul | |
| 2002-09-23 | merge gl_texture_image RowStride from DRI 4.0.4 | Brian Paul | |
| 2002-09-21 | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul | |
| 2002-06-15 | #ifdef-out unused big-endian texel fetch functions | Brian Paul | |
| 2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
| Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
| 2002-05-09 | Fix FETCH(argb1555) mask values | Keith Whitwell | |
| 2001-03-18 | Fix error message. | Gareth Hughes | |
| 2001-03-18 | Fix header info. | Gareth Hughes | |
| 2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | |
| FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | |||
