Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-05 | mesa: don't include texformat.h | Brian Paul | |
2009-10-01 | mesa: reformatting | Brian Paul | |
2009-10-01 | mesa: remove gl_texture_image::IsCompressed field | Brian Paul | |
Use _mesa_is_format_compressed() instead. | |||
2009-09-30 | mesa: replace gl_texture_format with gl_format | Brian Paul | |
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next. | |||
2009-09-27 | mesa: use more format helper functions | Brian Paul | |
2009-08-13 | mesa: if maxLevels==0, target is invalid | Brian Paul | |
2009-08-13 | mesa: use _mesa_get_current_tex_unit() in more places | Brian Paul | |
2009-08-13 | mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.c | Brian Paul | |
All the glGetTexImage code is in one file now. | |||
2009-08-12 | mesa: use _mesa_is_bufferobj() | Brian Paul | |
2009-06-15 | mesa: Use appropriate float/integer types. | José Fonseca | |
2009-06-15 | mesa: Use type modifier for float constants. | José Fonseca | |
2009-04-03 | mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file | Brian Paul | |