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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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teximage.c
Age
Commit message (
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Author
2006-10-04
minor formatting fix
Brian Paul
2006-08-04
more work for GL_EXT_texture_sRGB.
Brian Paul
2006-07-19
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
Brian Paul
2006-07-18
indentation fix
Brian Paul
2006-07-18
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
Brian Paul
2006-06-13
fix size assertions in _mesa_init_teximage_fields()
Brian Paul
2006-06-02
fix depth-component test to allow rectangular textures
Brian Paul
2006-05-20
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Brian Paul
2006-05-09
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
Brian Paul
2006-05-08
More updates for texture compression.
Brian Paul
2006-05-08
Fix a number of texture compression issues.
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-20
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
additional error checking to be sure source renderbuffer exists for glCopyTex...
Brian Paul
2005-12-01
added comment about glTexImage and renderbuffers
Brian Paul
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-11
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-05
minor improvements in _mesa_init_teximage_fields()
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-01
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-15
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
Brian Paul
2005-09-08
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
Brian Paul
2005-07-05
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
Brian Paul
2005-06-27
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
Brian Paul
2005-03-22
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-02-08
indentation fix
Brian Paul
2005-02-05
add a few comments
Brian Paul
2005-01-17
allow more internalFormat/format combinations (i hope i got it right)
Daniel Borca
2004-12-20
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-12
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Brian Paul
2004-12-10
allow GetTexImage with RGBA format and COLOR_INDEX internalformat
Daniel Borca
2004-12-02
Fix some warnings
Alan Hourihane
2004-11-22
added GL_RED/GREEN/BLUE to is_color_format()
Brian Paul
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-10-31
PBO support for glGetCompressedTexImage().
Brian Paul
2004-10-31
glGetTexImage() now works with PBOs.
Brian Paul
2004-10-08
Reject unsupported texture formats passed to glCompressedTexImage?D. This
Ian Romanick
2004-09-23
don't test for NULL pixels pointer here, do that in the 'store' routines afte...
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-07-02
document some assumptions made about compressed texture tile size
Brian Paul
2004-06-19
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-15
added more compressed formats to is_color_format()
Roland Scheidegger
2004-06-14
added compressed formats to is_color_format() and updated some comments
Brian Paul
2004-06-11
added GL_BGR and GL_BGRA to is_color_format() (Ronny Vindenes
Brian Paul
2004-06-10
Additional error checking for glTexImageXD.
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-04-27
Removed the old teximage code.
Brian Paul
2004-04-22
use FetchTexelf() in GetTexImage() to return float textures correctly
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
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