Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | |||
2004-10-31 | PBO support for glGetCompressedTexImage(). | Brian Paul | |
2004-10-31 | glGetTexImage() now works with PBOs. | Brian Paul | |
2004-10-08 | Reject unsupported texture formats passed to glCompressedTexImage?D. This | Ian Romanick | |
fixes Mesa bug #1028405. | |||
2004-09-23 | don't test for NULL pixels pointer here, do that in the 'store' routines ↵ | Brian Paul | |
after validating PBO address | |||
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-07-02 | document some assumptions made about compressed texture tile size | Brian Paul | |
2004-06-19 | Big-endian texture fixes from Michel Dänzer. | Brian Paul | |
2004-06-15 | added more compressed formats to is_color_format() | Roland Scheidegger | |
2004-06-14 | added compressed formats to is_color_format() and updated some comments | Brian Paul | |
2004-06-11 | added GL_BGR and GL_BGRA to is_color_format() (Ronny Vindenes | Brian Paul | |
2004-06-10 | Additional error checking for glTexImageXD. | Brian Paul | |
Only allow 1D and 2D GL_DEPTH_COMPONENT textures. Make sure internal format and user format are in same catagory. | |||
2004-05-12 | Added big-endian texture formats. | Brian Paul | |
Moved CI->RGBA palette lookup into texel fetch function. | |||
2004-04-27 | Removed the old teximage code. | Brian Paul | |
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). | |||
2004-04-22 | use FetchTexelf() in GetTexImage() to return float textures correctly | Brian Paul | |
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-02-28 | rename some span pack/unpack functions for better uniformity | Brian Paul | |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-24 | New error checking in _mesa_GetTexImage(). | Brian Paul | |
Updated comments and some better function parameter names. | |||
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-11 | add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some ↵ | Brian Paul | |
comments | |||
2003-12-04 | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul | |
2003-11-21 | more texture compression | Daniel Borca | |
2003-10-29 | texture compression | Daniel Borca | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-12 | Allow glTexImage1/2/3D to specify width/height/depth = 0. | Brian Paul | |
This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs. | |||
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-07-07 | fix conformance glitch introduced with NPOT extension | Brian Paul | |
2003-07-03 | Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation). | Brian Paul | |
2003-04-04 | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | |
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures. | |||
2003-04-01 | added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target() | Brian Paul | |
2003-04-01 | New device driver hooks for texture object and texture image creation to | Brian Paul | |
allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects. | |||
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2003-01-08 | fix glCopyTexSubImage2D error checking (bug 661907) | Brian Paul | |
2002-10-30 | s/sprintf/_mesa_sprintf/ | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-18 | new _mesa_max_texture_levels() helper function - not used everywhere yet | Brian Paul | |
2002-10-18 | only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supported | Brian Paul | |
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-10 | check texImage->IsClientData before freeing memory | Brian Paul | |
2002-10-02 | better error checking related to YCbCr images | Brian Paul | |
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-23 | merge gl_texture_image RowStride from DRI 4.0.4 | Brian Paul | |
2002-09-21 | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul | |
2002-09-14 | fixed pixel pack bug in glGetTexImage() | Brian Paul | |
2002-09-06 | incorrect dimenstion passed to texture_error_check() in compressed teximage ↵ | Brian Paul | |
functions | |||
2002-09-03 | improved error string | Brian Paul | |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | |
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | |||
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. |