Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-10-02 | better error checking related to YCbCr images | Brian Paul | |
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-23 | merge gl_texture_image RowStride from DRI 4.0.4 | Brian Paul | |
2002-09-21 | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul | |
2002-09-14 | fixed pixel pack bug in glGetTexImage() | Brian Paul | |
2002-09-06 | incorrect dimenstion passed to texture_error_check() in compressed teximage ↵ | Brian Paul | |
functions | |||
2002-09-03 | improved error string | Brian Paul | |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | |
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | |||
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-04-23 | call _mesa_sizeof_packed_type() in _mesa_GetTexImage() (bug 547203) | Brian Paul | |
2002-03-19 | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul | |
memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly. | |||
2001-11-18 | API dispath updates | Brian Paul | |
2001-11-03 | fix error in error checking conditional (bug 476846) | Brian Paul | |
2001-09-18 | more compiler warning fixes | Karl Schultz | |
2001-07-26 | fixes for proxy cube map texture images | Brian Paul | |
2001-07-23 | don't make default teximage if glTexImage's pixels=NULL (Gerk Huisma) | Brian Paul | |
2001-07-16 | Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma) | Brian Paul | |
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | |
2001-07-13 | replace _NEW_PIXEL with _IMAGE_NEW_TRANSFER_STATE to catch color matrix changes | Brian Paul | |
2001-06-15 | Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture | Brian Paul | |
compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens. | |||
2001-06-13 | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | |
2001-06-12 | disable pixel transfer ops for glGetTexImage(), per the spec | Brian Paul | |
2001-05-24 | Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers. | Brian Paul | |
2001-05-21 | initial support for GL_SGIS_generate_mipmap extension | Brian Paul | |
2001-04-24 | assign texImage->FetchTexel only if NULL | Brian Paul | |
2001-04-19 | bug fixes, added missing state query cases | Brian Paul | |
2001-03-30 | add texture border width to x/y/zoffset in gl[Copy]TexSubImage*D() functions ↵ | Brian Paul | |
to accomodate negative offsets correctly | |||
2001-03-30 | texImage->FetchTexel wasn't getting initialized in _mesa_CopyTexImage1/2D() | Brian Paul | |
2001-03-28 | - Restore texImage->IntFormat. | Gareth Hughes | |
- Fix FX driver texture image conversions. | |||
2001-03-28 | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes | |
format into texImage->TexFormat, the rest is handled by core Mesa. | |||
2001-03-26 | change glTexImage3D() internalFormat to GLenum to match other OpenGLs | Brian Paul | |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell | |
2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | |
FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | |||
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-03-05 | added missing ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() macros | Brian Paul | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-27 | signal _NEW_TEXTURE in all teximage functions | Brian Paul | |
2001-02-26 | added a cube map error check | Brian Paul | |
2001-02-19 | Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functions | Brian Paul | |
so they work like the other teximage functions. Added fallback routines to texstore.c for drivers to use. | |||
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul | |
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong. | |||
2001-02-17 | Work in glGetTexImage() to return GL_COLOR_INDEX images. | Brian Paul | |
Prototype code for GL_SGIX_depth_texture / more flexible teximage code. | |||
2001-02-07 | fixed texel indexing bug in _mesa_GetTexImage() | Brian Paul | |
2001-02-07 | added some code for proxy texture tests | Brian Paul | |
2001-02-07 | made some changes to the initialization of gl_texture_image fields | Brian Paul | |
2001-02-06 | added a number of debugging tests to be sure drivers handle texture images ↵ | Brian Paul | |
correctly | |||
2001-02-06 | Overhaul of texture image handling. | Brian Paul | |
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet. | |||
2001-01-23 | fixed glTexSubImage error check bug #128775 | Brian Paul | |
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |