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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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teximage.c
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Author
2000-11-21
call RENDER_START/FINISH in read_color_image()
Brian Paul
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-13
fixed another texImage mistake in _mesa_GetTexImage()
Brian Paul
2000-11-10
restored call to _mesa_select_tex_image() in _mesa_GetTexImage()
Brian Paul
2000-11-07
adjust x/y/zoffset parameters to fill_texture_image() by texture border width
Brian Paul
2000-11-05
- Changes for new software rasterizer modules
Keith Whitwell
2000-10-31
Moved the software rasterizer to a new directory.
Keith Whitwell
2000-10-30
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
Brian Paul
2000-10-30
Replace the flags Mesa was using for ctx->NewState with a new set
Keith Whitwell
2000-10-29
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
Brian Paul
2000-10-29
More GLchan color channel changes.
Brian Paul
2000-10-28
Basic work to support deep color channels:
Brian Paul
2000-10-16
added _mesa_get_teximages_from_driver()
Brian Paul
2000-09-28
new params for SpecificCompressedTexFormat() (Bill White)
Brian Paul
2000-09-07
added device driver function for texture proxy testing
Brian Paul
2000-09-06
oops- forgot convolution for glGetTexImage. Done now.
Brian Paul
2000-09-05
passing proxy targets to glGetTexImage() should generate GL_INVALID_ENUM
Brian Paul
2000-09-05
use clear_proxy_teximage() instead of MEMSET()
Brian Paul
2000-09-05
Fixed bug in fill_texture_image(). Clean-up in _mesaGetTexImage()
Brian Paul
2000-09-02
finished convolution
Brian Paul
2000-09-01
destBytesPerRow was uninitialized in make_texture_image()
Brian Paul
2000-08-31
convolution for glTexImage[123]D now works
Brian Paul
2000-08-30
more convolution work
Brian Paul
2000-08-29
finished compressed texture support (Bill White)
Brian Paul
2000-08-21
implemented new ImageTransferState bitmask
Brian Paul
2000-06-28
fixed two proxy texture typos
Brian Paul
2000-06-15
revamped glCopyTexSubImage1/2/3D() to be more like glCopyTexImage1/2/3D()
Brian Paul
2000-06-06
more work on GL_ARB_texture_compression
Brian Paul
2000-05-30
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-26
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-24
more work on GL_ARB_texture_compression
Brian Paul
2000-05-23
initial work for GL_ARB_texture_compression
Brian Paul
2000-05-23
more texture cube work, misc code clean-up
Brian Paul
2000-05-23
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-22
initial code for GL_ARB_texture_cube_map
Brian Paul
2000-03-30
improved PrintTexture debug function
Brian Paul
2000-03-29
changes for single-copy textures
Brian Paul
2000-03-27
put _mesa prefix on some functions
Brian Paul
2000-03-24
fixed a Driver.TexImage call typo, misc clean-up
Brian Paul
2000-03-23
replaced decode_internal_format() with _mesa_base_tex_format()
Brian Paul
2000-03-22
lots of changes for single-copy texture image DD interface
Brian Paul
2000-03-21
changed imaging functions to _mesa_ prefix
Brian Paul
2000-03-21
clean-up of texture image construction
Brian Paul
2000-03-20
added new_texture_image()
Brian Paul
2000-03-20
added device driver functions for CopyTexImage, CopyTexSubImage, GetTexImage
Brian Paul
2000-03-19
fixed compiler warnings on BeOS R4
Brian Paul
2000-03-01
inserted static const in make_null_texture()
Brian Paul
2000-02-21
fixed minor bug in copytexsubimage_error_check()
Brian Paul
2000-02-12
now using dynamically allocated api dispatch tables
Brian Paul
2000-01-31
added _mesa_TexImage3DEXT()
Brian Paul
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