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path: root/src/mesa/main/texobj.c
AgeCommit message (Expand)Author
2010-11-16mesa: whitespace cleanupsBrian Paul
2010-11-02mesa: silence new warnings in texobj.cBrian Paul
2010-11-02mesa: Don't compute an unused texture completeness debug string.Eric Anholt
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-09-20mesa: don't call valid_texture_object() in non-debug buildsBrian Paul
2010-09-17mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-05-02mesa: s/sprintf/_mesa_snprintf/Vinson Lee
2010-02-19Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg
2010-02-19Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg
2010-02-19mesa: replace _mesa_bzero() with memset()Brian Paul
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-17mesa: Remove unnecessary header from texobj.c.Vinson Lee
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-09mesa: fix baseLevel >= MAX_TEXTURE_LEVELS testBrian Paul
2009-12-01mesa: added comment for target_enum_to_index()Brian Paul
2009-10-28Merge branch 'texformat-rework'Brian Paul
2009-10-28mesa: choose texture format in _mesa_get_fallback_texture()Brian Paul
2009-10-14mesa: remove unused ctx->Driver.PrioritizeTextures() hookBrian Paul
2009-10-05Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-02mesa: fix incorrect default texture binding in unbind_texobj_from_texunits()Brian Paul
2009-10-01mesa: better debug messageBrian Paul
2009-09-24mesa/main: Make FEATURE_colortable follow feature conventions.Chia-I Wu
2009-08-13mesa: s/assert/ASSERT/ in _mesa_reference_texobj()Brian Paul
2009-08-07mesa: fix commentBrian Paul
2009-08-05mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu
2009-06-03Fast path when rebinding the same texture in single context environmentIan Romanick
2009-05-19mesa: print more info when valid_texture_object() failsBrian Paul
2009-05-01mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-03-17mesa: update/fix doxygen commentsVinson Lee
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-07mesa: minor fixes to incomplete texture debug codeBrian Paul
2009-01-30mesa: add missing _mesa_reference_texobj() calls for texture array targetsBrian Paul
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
2009-01-28mesa: set/get new state for GL_EXT_texture_swizzleBrian Paul
2009-01-21mesa: add some debug assertions to detect null current texture object pointersBrian Paul
2008-12-14Perform range checking on app supplied texture base levelIan Romanick
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...Brian Paul
2008-08-07mesa: fix glBindTexture error string (bug 17005)Brian Paul
2008-08-06mesa: fix comment about texture targets (bug 17005)Brian Paul
2008-02-15Fix glBindTexture crash (bug 14514)Brian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-14Fix a few more problems with freeing FBOs/textures during context destruction.Brian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-06-11Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian