Age | Commit message (Expand) | Author |
2009-08-13 | mesa: s/assert/ASSERT/ in _mesa_reference_texobj() | Brian Paul |
2009-08-07 | mesa: fix comment | Brian Paul |
2009-08-05 | mesa/main: Add functions to clear and dirty texture objects. | Chia-I Wu |
2009-06-03 | Fast path when rebinding the same texture in single context environment | Ian Romanick |
2009-05-19 | mesa: print more info when valid_texture_object() fails | Brian Paul |
2009-05-01 | mesa: create/use a fallback texture when bound texture is incomplete | Brian Paul |
2009-03-17 | mesa: update/fix doxygen comments | Vinson Lee |
2009-02-22 | mesa: move a bunch of compiler-related stuff into new compiler.h header | Brian Paul |
2009-02-21 | mesa: use an array for current texture objects | Brian Paul |
2009-02-21 | mesa: use an array for default texture objects | Brian Paul |
2009-02-07 | mesa: minor fixes to incomplete texture debug code | Brian Paul |
2009-01-30 | mesa: add missing _mesa_reference_texobj() calls for texture array targets | Brian Paul |
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul |
2009-01-28 | mesa: set/get new state for GL_EXT_texture_swizzle | Brian Paul |
2009-01-21 | mesa: add some debug assertions to detect null current texture object pointers | Brian Paul |
2008-12-14 | Perform range checking on app supplied texture base level | Ian Romanick |
2008-09-21 | mesa: refactor: move #define FEATURE flags into new mfeatures.h file | Keith Whitwell |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1... | Brian Paul |
2008-08-07 | mesa: fix glBindTexture error string (bug 17005) | Brian Paul |
2008-08-06 | mesa: fix comment about texture targets (bug 17005) | Brian Paul |
2008-02-15 | Fix glBindTexture crash (bug 14514) | Brian |
2007-08-16 | Bring over the texobj refcounting changes from mesa_7_0_branch | Brian |
2007-08-14 | Fix a few more problems with freeing FBOs/textures during context destruction. | Brian |
2007-08-13 | Implement mutex/locking around texture object reference counting. | Brian |
2007-06-11 | Replace texobj->Complete with texobj->_Complete since it's a derived field. | Brian |
2007-05-21 | get rid of GenTexturesLock, used ctx->Shared->Mutex | Brian |
2007-05-21 | remove the unused texobj Mutex field | Brian |
2007-05-21 | remove a VMS-ism that doesn't seem needed elsewhere | Brian |
2007-05-21 | improve some comments, clean-up formatting | Brian |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-05-10 | Refactor the loop in unbind_texobj_from_texunits. | Ian Romanick |
2007-01-23 | fixes for C++ warnings/errors | Brian |
2006-11-01 | Merge texmem-0-3-branch. | Keith Whitwell |
2006-06-15 | added some comments, braces in _mesa_BindTexture | Brian Paul |
2006-03-26 | merge from texman branch | Brian Paul |
2006-03-20 | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul |
2005-10-05 | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-09-23 | Committing in . | Jouk Jansen |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul |
2005-03-22 | add FreeTexImageData hook to help single-copy texturing in drivers | Keith Whitwell |
2005-02-12 | unlock mutex upon error return (Jeff Muizelaar) | Brian Paul |
2005-02-11 | mesa-main-0-NULL.patch from Jeff Muizelaar | Keith Whitwell |
2005-02-05 | Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. | Brian Paul |
2005-01-26 | added mutex to-do comment | Brian Paul |
2005-01-19 | Change behaviour of glDeleteTextures as discussed on ARB list. | Brian Paul |
2004-12-21 | `t' was not initialized (use `texture' instead?) | Daniel Borca |
2004-12-21 | fix bug in _mesa_IsTexture() | Brian Paul |
2004-09-23 | added a comment in BindTexture | Brian Paul |
2004-09-14 | Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash. | Brian Paul |