Age | Commit message (Expand) | Author |
---|---|---|
2000-03-21 | added more locking | Brian Paul |
2000-02-12 | fixed reference count but in DeleteTextures() | Brian Paul |
2000-01-31 | added mutexes for thread safety | Brian Paul |
2000-01-24 | replaced HashLookup() with _mesa_HashLookup() | Brian Paul |
2000-01-24 | prefixed hash functions with _mesa_ | Brian Paul |
1999-12-01 | gl_BindTexture was broken when target==GL_TEXTURE_3D | Brian Paul |
1999-11-12 | . Updates to get X86, MXX and 3DNow assembler code working with Watcom | Kendall Bennett |
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul |
1999-11-05 | clean-up to reduce MSVC warnings | Brian Paul |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul |
1999-10-10 | now using GL_MALLOC, GL_FREE | Brian Paul |
1999-10-09 | texture units now share default texture objects | Brian Paul |
1999-10-08 | Fixed includes & added a few hooks for the DRI. | Keith Whitwell |
1999-09-30 | more hooks for mga driver, including an immediate fastpath | Keith Whitwell |
1999-08-19 | Initial revision | jtg |