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path: root/src/mesa/main/texobj.c
AgeCommit message (Expand)Author
2001-03-28use Image[i]->TexFormat to check for mipmap consistencyBrian Paul
2001-03-18- Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-08More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-26tiny change to a gl_problem() callBrian Paul
2001-02-20Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul
2001-02-17Changed FetchTexel() function pointer arguments.Brian Paul
2001-01-29Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell
2000-12-26Major rework of tnl moduleKeith Whitwell
2000-12-14Renamed texture object _P to _MaxLevel and _M to _MaxLambda.Brian Paul
2000-11-22 Committing in .Jouk Jansen
2000-11-19Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul
2000-11-11init WrapR to GL_REPEAT modeBrian Paul
2000-11-05- Changes for new software rasterizer modulesKeith Whitwell
2000-10-30Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell
2000-10-29more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul
2000-10-24added incomplete() debug function/macroBrian Paul
2000-10-24signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul
2000-09-12init mutexBrian Paul
2000-08-03added NULL parameter checking to API functionsBrian Paul
2000-08-02fixed return val bug in glAreTexturesResident()Brian Paul
2000-08-02initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul
2000-06-12GL_TEXTURE_BASE_LEVEL wasn't working correctlyBrian Paul
2000-05-30more work on GL_ARB_texture_cube_mapBrian Paul
2000-05-26more work on GL_ARB_texture_cube_mapBrian Paul
2000-05-23more texture cube work, misc code clean-upBrian Paul
2000-05-23more work on GL_ARB_texture_cube_mapBrian Paul
2000-04-17dynamically allocate color table data, uses less memoryBrian Paul
2000-03-29changes for single-copy texturesBrian Paul
2000-03-27put _mesa prefix on some functionsBrian Paul
2000-03-21added more lockingBrian Paul
2000-02-12fixed reference count but in DeleteTextures()Brian Paul
2000-01-31added mutexes for thread safetyBrian Paul
2000-01-24replaced HashLookup() with _mesa_HashLookup()Brian Paul
2000-01-24prefixed hash functions with _mesa_Brian Paul
1999-12-01gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul
1999-11-12 . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett
1999-11-11first big check-in of new Mesa 3.3 codeBrian Paul
1999-11-05clean-up to reduce MSVC warningsBrian Paul
1999-10-13removed GL_ prefix from memory macrosBrian Paul
1999-10-10now using GL_MALLOC, GL_FREEBrian Paul
1999-10-09texture units now share default texture objectsBrian Paul
1999-10-08Fixed includes & added a few hooks for the DRI.Keith Whitwell
1999-09-30more hooks for mga driver, including an immediate fastpathKeith Whitwell
1999-08-19Initial revisionjtg