Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-23 | added a comment in BindTexture | Brian Paul | |
2004-09-14 | Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash. | Brian Paul | |
Added a DeletePending flag to texture object struct to fix that. Other misc clean-ups. | |||
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-03-20 | minor clean-ups | Brian Paul | |
2004-02-06 | inform driver of changed wrap/filter parameters due to binding of nv_texrect ↵ | Roland Scheidegger | |
texture | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-19 | replace CALLOC with MALLOC in _mesa_new_texture_object() | Brian Paul | |
2004-01-19 | remove incorrect comments, added _mesa_bzero() call in ↵ | Brian Paul | |
_mesa_initialize_texture_object() | |||
2003-11-25 | added a cast | Brian Paul | |
2003-11-24 | minor error string improvement | Brian Paul | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-12 | Allow glTexImage1/2/3D to specify width/height/depth = 0. | Brian Paul | |
This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs. | |||
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | |
2003-08-18 | minor code improvement in glGenTextures | Brian Paul | |
2003-07-22 | Restore more code lost during last big merge. | Brian Paul | |
Rename colortable-related functions. | |||
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-07-03 | Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation). | Brian Paul | |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-04-01 | fix default compare mode | Brian Paul | |
2003-04-01 | New device driver hooks for texture object and texture image creation to | Brian Paul | |
allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects. | |||
2003-03-10 | fix/improve glAreTextures/ProgramsResident (Jose Fonseca) | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2003-01-08 | move t->Image[i]->Format test (bug 659012) | Brian Paul | |
2002-12-12 | Add mechanism to destroy mutexes. Important on OS's where mutex initialization | Keith Whitwell | |
allocates memory (like FreeBSD). | |||
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-22 | remove debug printfs | Brian Paul | |
2002-10-22 | fix refcount error in _mesa_DeleteTextures (Randy Fayan) | Brian Paul | |
2002-10-22 | add missing texture rectangle code in _mesa_DeleteTextures() | Brian Paul | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-17 | Port glXCopyContext bug from 4.0 branch. | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | more removal of fprintf() calls | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | |
2001-12-04 | prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵ | Brian Paul | |
GL_ARB_shadow_ambient | |||
2001-07-27 | check if deleting _Current texobj in _mesa_DeleteTextures (Bart Barenbrug) | Brian Paul | |
2001-06-13 | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | |
2001-04-25 | fixed a potential tex obj reference count problem involving multi-texture | Brian Paul | |
2001-04-20 | improved a glBindTexture error message | Brian Paul | |
2001-03-28 | use Image[i]->TexFormat to check for mipmap consistency | Brian Paul | |
2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | |
FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | |||
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-08 | More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work. | Brian Paul | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-26 | tiny change to a gl_problem() call | Brian Paul | |
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul | |
Added some const keywords in the s/w texturing code. | |||
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul | |
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong. | |||
2001-01-29 | Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels | Keith Whitwell | |
functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |