Age | Commit message (Expand) | Author |
2001-12-04 | prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado... | Brian Paul |
2001-07-27 | check if deleting _Current texobj in _mesa_DeleteTextures (Bart Barenbrug) | Brian Paul |
2001-06-13 | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul |
2001-04-25 | fixed a potential tex obj reference count problem involving multi-texture | Brian Paul |
2001-04-20 | improved a glBindTexture error message | Brian Paul |
2001-03-28 | use Image[i]->TexFormat to check for mipmap consistency | Brian Paul |
2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-08 | More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work. | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-02-26 | tiny change to a gl_problem() call | Brian Paul |
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul |
2001-02-17 | Changed FetchTexel() function pointer arguments. | Brian Paul |
2001-01-29 | Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels | Keith Whitwell |
2000-12-26 | Major rework of tnl module | Keith Whitwell |
2000-12-14 | Renamed texture object _P to _MaxLevel and _M to _MaxLambda. | Brian Paul |
2000-11-22 | Committing in . | Jouk Jansen |
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul |
2000-11-11 | init WrapR to GL_REPEAT mode | Brian Paul |
2000-11-05 | - Changes for new software rasterizer modules | Keith Whitwell |
2000-10-30 | Replace the flags Mesa was using for ctx->NewState with a new set | Keith Whitwell |
2000-10-29 | more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) | Brian Paul |
2000-10-24 | added incomplete() debug function/macro | Brian Paul |
2000-10-24 | signal NEW_TEXTURING if there's a Driver.BindTexture() function | Brian Paul |
2000-09-12 | init mutex | Brian Paul |
2000-08-03 | added NULL parameter checking to API functions | Brian Paul |
2000-08-02 | fixed return val bug in glAreTexturesResident() | Brian Paul |
2000-08-02 | initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures() | Brian Paul |
2000-06-12 | GL_TEXTURE_BASE_LEVEL wasn't working correctly | Brian Paul |
2000-05-30 | more work on GL_ARB_texture_cube_map | Brian Paul |
2000-05-26 | more work on GL_ARB_texture_cube_map | Brian Paul |
2000-05-23 | more texture cube work, misc code clean-up | Brian Paul |
2000-05-23 | more work on GL_ARB_texture_cube_map | Brian Paul |
2000-04-17 | dynamically allocate color table data, uses less memory | Brian Paul |
2000-03-29 | changes for single-copy textures | Brian Paul |
2000-03-27 | put _mesa prefix on some functions | Brian Paul |
2000-03-21 | added more locking | Brian Paul |
2000-02-12 | fixed reference count but in DeleteTextures() | Brian Paul |
2000-01-31 | added mutexes for thread safety | Brian Paul |
2000-01-24 | replaced HashLookup() with _mesa_HashLookup() | Brian Paul |
2000-01-24 | prefixed hash functions with _mesa_ | Brian Paul |
1999-12-01 | gl_BindTexture was broken when target==GL_TEXTURE_3D | Brian Paul |
1999-11-12 | . Updates to get X86, MXX and 3DNow assembler code working with Watcom | Kendall Bennett |
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul |
1999-11-05 | clean-up to reduce MSVC warnings | Brian Paul |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul |
1999-10-10 | now using GL_MALLOC, GL_FREE | Brian Paul |
1999-10-09 | texture units now share default texture objects | Brian Paul |
1999-10-08 | Fixed includes & added a few hooks for the DRI. | Keith Whitwell |
1999-09-30 | more hooks for mga driver, including an immediate fastpath | Keith Whitwell |