Age | Commit message (Collapse) | Author | |
---|---|---|---|
2000-11-05 | - Changes for new software rasterizer modules | Keith Whitwell | |
- Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'. | |||
2000-10-30 | Replace the flags Mesa was using for ctx->NewState with a new set | Keith Whitwell | |
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value. | |||
2000-10-29 | more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) | Brian Paul | |
2000-10-24 | added incomplete() debug function/macro | Brian Paul | |
2000-10-24 | signal NEW_TEXTURING if there's a Driver.BindTexture() function | Brian Paul | |
2000-09-12 | init mutex | Brian Paul | |
2000-08-03 | added NULL parameter checking to API functions | Brian Paul | |
2000-08-02 | fixed return val bug in glAreTexturesResident() | Brian Paul | |
2000-08-02 | initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures() | Brian Paul | |
2000-06-12 | GL_TEXTURE_BASE_LEVEL wasn't working correctly | Brian Paul | |
2000-05-30 | more work on GL_ARB_texture_cube_map | Brian Paul | |
2000-05-26 | more work on GL_ARB_texture_cube_map | Brian Paul | |
2000-05-23 | more texture cube work, misc code clean-up | Brian Paul | |
2000-05-23 | more work on GL_ARB_texture_cube_map | Brian Paul | |
2000-04-17 | dynamically allocate color table data, uses less memory | Brian Paul | |
2000-03-29 | changes for single-copy textures | Brian Paul | |
2000-03-27 | put _mesa prefix on some functions | Brian Paul | |
2000-03-21 | added more locking | Brian Paul | |
2000-02-12 | fixed reference count but in DeleteTextures() | Brian Paul | |
2000-01-31 | added mutexes for thread safety | Brian Paul | |
2000-01-24 | replaced HashLookup() with _mesa_HashLookup() | Brian Paul | |
2000-01-24 | prefixed hash functions with _mesa_ | Brian Paul | |
1999-12-01 | gl_BindTexture was broken when target==GL_TEXTURE_3D | Brian Paul | |
1999-11-12 | . Updates to get X86, MXX and 3DNow assembler code working with Watcom | Kendall Bennett | |
C++ and NASM. This includes lots of _ASMAPI macros to ensure that assembler functions are prototyped as __cdecl, as Watcom C++ uses register calling conventions by default. . Misc fixes to files to remove warnings generated by Watcom C++. | |||
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul | |
1999-11-05 | clean-up to reduce MSVC warnings | Brian Paul | |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul | |
1999-10-10 | now using GL_MALLOC, GL_FREE | Brian Paul | |
1999-10-09 | texture units now share default texture objects | Brian Paul | |
1999-10-08 | Fixed includes & added a few hooks for the DRI. | Keith Whitwell | |
1999-09-30 | more hooks for mga driver, including an immediate fastpath | Keith Whitwell | |
1999-08-19 | Initial revision | jtg | |