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path: root/src/mesa/main/texobj.h
AgeCommit message (Expand)Author
2010-12-06mesa: test for cube map completeness in glGenerateMipmap()Brian Paul
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2009-08-05mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu
2009-05-01mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-05-21improve some comments, clean-up formattingBrian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-03-26merge from texman branchBrian Paul
2005-02-05Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-04-01New device driver hooks for texture object and texture image creation toBrian Paul
2002-06-17Port glXCopyContext bug from 4.0 branch.Brian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2000-11-22 Committing in .Jouk Jansen
2000-11-19Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul
2000-05-23more texture cube work, misc code clean-upBrian Paul
1999-11-11first big check-in of new Mesa 3.3 codeBrian Paul
1999-08-19Initial revisionjtg