Age | Commit message (Expand) | Author |
2009-12-22 | mesa: remove unnecessary store. | Eric Anholt |
2009-10-08 | mesa: remove a bunch of gl_renderbuffer fields | Brian Paul |
2009-10-05 | mesa: use FetchTexelf() instead of FetchTexelc() | Brian Paul |
2009-09-30 | mesa: move texel fetch/store into new texfetch.[ch] files | Brian Paul |
2009-09-30 | mesa: replace gl_texture_format with gl_format | Brian Paul |
2009-09-27 | mesa: fix render buffer _BaseFormat assignment | Brian Paul |
2009-09-27 | mesa: use more mesa format functions | Brian Paul |
2009-09-27 | mesa: use _mesa_get_texel_store_func() | Brian Paul |
2009-09-24 | mesa: replace assertion with no-op function assignment | Brian Paul |
2009-05-19 | mesa: assign trb->Base.StencilBits in update_wrapper(). | Brian Paul |
2009-01-26 | mesa: add missing texture_put_row_rgb() function in texrender.c | Robert Ellison |
2009-01-05 | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul |
2008-09-21 | mesa: Silence compiler warnings on Windows. | Michal Krol |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-04-02 | use _mesa_reference_renderbuffer() in a few more places | Brian |
2006-04-06 | Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format. | Brian Paul |
2006-03-29 | New code for rendering to depth/stencil textures. | Brian Paul |
2006-03-26 | merge from texman branch | Brian Paul |
2006-03-20 | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul |
2005-12-01 | Added FinishRenderTexture() device driver function to indicate when | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-10-03 | finish up some missing code | Brian Paul |
2005-06-07 | fix GL_ALPHA render-to-texture problem (Jon Smirl) | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |