| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2005-12-01 | Added FinishRenderTexture() device driver function to indicate when | Brian Paul | |
| rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper. | |||
| 2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | |
| _BaseFormat to be consistant with gl_renderbuffer. | |||
| 2005-10-03 | finish up some missing code | Brian Paul | |
| 2005-06-07 | fix GL_ALPHA render-to-texture problem (Jon Smirl) | Brian Paul | |
| 2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
| Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
