Age | Commit message (Expand) | Author |
2007-10-31 | Update texenvprogram.c code to use prog_cache.c routines. | Brian |
2007-06-11 | Rework _mesa_update_texture_compare_function() to only be called during | Brian |
2007-06-11 | rename/clean-up _mesa_validate_texture_wrap_mode | Brian |
2007-06-11 | fix typo, added comment | Brian |
2007-06-11 | Replace texobj->Complete with texobj->_Complete since it's a derived field. | Brian |
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick |
2007-06-07 | Fix ARB_fp spec conformance bug WRT shadow sampling. | Ian Romanick |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-05-10 | Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB). | Ian Romanick |
2007-04-17 | Enable texture sampling for vertex programs/shaders. | Brian |
2007-04-14 | illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARB | Brian |
2007-03-13 | properly compute ctx->Texture._EnabledCoordUnits | Brian |
2007-01-04 | move TexturesUsed[] into gl_program since vertex programs/shaders can use tex... | Brian |
2007-01-04 | simplify update_texture_state() a bit, compute _EnabledCoordUnits for shaders | Brian |
2007-01-04 | update_texture_state() updated for new shaders | Brian |
2006-12-19 | Overhaul of GLSL API functions, dispatching, etc. | Brian |
2006-12-15 | Lots of assorted changes for new GLSL compiler backend. | Brian |
2006-11-01 | Merge texmem-0-3-branch. | Keith Whitwell |
2006-08-01 | Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. | Michal Krol |
2006-05-22 | Better caching for texenv programs. | Keith Whitwell |
2006-05-09 | use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query | Brian Paul |
2006-04-14 | Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units | Brian Paul |
2006-03-24 | Clean up the recent code related to texture_override(). Pass params in a | Brian Paul |
2006-03-21 | GLSL fixes: | Michal Krol |
2006-03-14 | More GLSL code: | Michal Krol |
2006-02-24 | Fix _mesa_copy_texture_state() so that we copy texture object bindings, | Brian Paul |
2006-02-15 | Enable texcoords when program object in use. | Michal Krol |
2006-02-01 | fix test for valid texunit in _mesa_ClientActiveTextureARB | Roland Scheidegger |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul |
2005-11-11 | Make _mesa_is_proxy_texture() non-static and use in a few more places. | Brian Paul |
2005-11-05 | remove unneeded #includes | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-10-01 | check for GL_DEPTH_STENCIL_EXT | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-21 | s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv() | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-08 | check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places | Brian Paul |
2005-08-15 | In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2... | Roland Scheidegger |
2005-07-11 | Cache texenv programs to avoid repeated compilation (Ben Skeggs) | Keith Whitwell |
2005-06-30 | Add a set of predicate functions for testing matrices instead of directly | Brian Paul |
2005-02-08 | clamp anisotropy against max value | Brian Paul |
2004-06-17 | fix tex env mode GL_BLEND for GL_INTENSITY texture formats | Roland Scheidegger |
2004-06-11 | fix some minor glitches in glGetTexParameter code | Brian Paul |
2004-05-10 | Don't call calculate_derived_texenv() from in _mesa_TexEnv(). | Brian Paul |
2004-04-23 | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul |
2004-04-22 | New glTexImage code. | Brian Paul |
2004-04-10 | fix minor glitch with GL_DEPTH_COMPONENT textures | Brian Paul |
2004-02-28 | paltex demo from recent texcombine changes. Minor clean-ups | Brian Paul |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick |