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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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texstate.c
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Author
2005-11-12
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-11
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-05
remove unneeded #includes
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-01
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-21
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-08
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
Brian Paul
2005-08-15
In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...
Roland Scheidegger
2005-07-11
Cache texenv programs to avoid repeated compilation (Ben Skeggs)
Keith Whitwell
2005-06-30
Add a set of predicate functions for testing matrices instead of directly
Brian Paul
2005-02-08
clamp anisotropy against max value
Brian Paul
2004-06-17
fix tex env mode GL_BLEND for GL_INTENSITY texture formats
Roland Scheidegger
2004-06-11
fix some minor glitches in glGetTexParameter code
Brian Paul
2004-05-10
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-10
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-02-28
paltex demo from recent texcombine changes. Minor clean-ups
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-01-23
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2003-11-30
s/texUnit->Enabled/enableBits/ (Karl Rasche)
Brian Paul
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-09-12
Allow glTexImage1/2/3D to specify width/height/depth = 0.
Brian Paul
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-28
Move clamping of texture LOD bias to texture application time.
Brian Paul
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-07-22
Restore more code lost during last big merge.
Brian Paul
2003-07-18
Fix up some loose ends from the last big check-in.
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-07
minor fixes in _mesa_TexGen[id]v() to silence valgrind
Brian Paul
2003-07-03
fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v]
Brian Paul
2003-04-01
improve some error messages
Brian Paul
2003-03-03
better error messages (Leif Delgass)
Brian Paul
2003-02-23
test if active texture is really changed in _mesa_ActiveTexture()
Brian Paul
2003-01-21
added missing break (Leif Delgass)
Brian Paul
2003-01-21
GL_ATI_texture_env_combine3 extension
Brian Paul
2003-01-16
update CurrentStack in glActiveTexture if needed (bug 669080)
Brian Paul
2002-12-30
Check that ActiveTextureARB doesn't overflow MaxTextureUnits
Alan Hourihane
2002-12-18
improved error message
Brian Paul
2002-12-05
added _mesa_print_texunit_state() for debugging
Brian Paul
2002-11-05
fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error
Brian Paul
2002-11-01
fix a typo
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-23
added missing code to copy texrect state
Brian Paul
2002-10-21
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul
2002-10-17
Add casts to quiet compiler warnings.
Karl Schultz
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