Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-30 | Check that ActiveTextureARB doesn't overflow MaxTextureUnits | Alan Hourihane | |
2002-12-18 | improved error message | Brian Paul | |
2002-12-05 | added _mesa_print_texunit_state() for debugging | Brian Paul | |
2002-11-05 | fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error | Brian Paul | |
2002-11-01 | fix a typo | Brian Paul | |
2002-10-29 | updated email addresses | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-23 | added missing code to copy texrect state | Brian Paul | |
2002-10-21 | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | |
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-08 | more detailed _mesa_error() strings | Brian Paul | |
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-17 | Port glXCopyContext bug from 4.0 branch. | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | more removal of fprintf() calls | Brian Paul | |
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | |
Simplification of some of the texture application code. | |||
2002-04-26 | added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv() | Brian Paul | |
2002-04-25 | added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812) | Brian Paul | |
2002-04-19 | added some casts | Brian Paul | |
2002-04-12 | fixes for corrected GL_DOT3_RGB[A]_EXT token values | Brian Paul | |
2002-03-23 | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | |
generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | |||
2002-03-23 | removed temporary ARB_texture enum defs | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | |
2002-01-09 | fixed int->float conversion bug in _mesa_TexEnviv() | Brian Paul | |
2001-12-18 | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | |
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | |||
2001-12-13 | call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832) | Brian Paul | |
2001-12-04 | prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵ | Brian Paul | |
GL_ARB_shadow_ambient | |||
2001-11-06 | added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query | Brian Paul | |
2001-10-17 | added GL_ARB_texture_mirrored_repeat | Brian Paul | |
2001-09-18 | more compiler warning fixes | Karl Schultz | |
2001-08-20 | better error messages | Brian Paul | |
2001-07-23 | rename ERROR macro to TE_ERROR (Gerk Huisma) | Brian Paul | |
2001-06-18 | Consolidated source files. Since the re-org a number of source files | Brian Paul | |
only had one or two functions left in them. | |||
2001-06-13 | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | |
2001-06-12 | removed old, redundant CurrentTransformUnit state var | Brian Paul | |
2001-05-21 | initial support for GL_SGIS_generate_mipmap extension | Brian Paul | |
2001-05-18 | fixed a bad error string in ClientActiveTexture() | Brian Paul | |
2001-05-17 | fixed two GL error calls | Brian Paul | |
2001-04-25 | minor simplification in glGetTexLevelParameter | Brian Paul | |
2001-04-24 | fixed problems with texel component size queries in glGetTexLevelParameter() | Brian Paul | |
2001-04-20 | Minor fixes for Win32 (Karl Schultz). | Brian Paul | |
2001-04-19 | bug fixes, added missing state query cases | Brian Paul | |
2001-04-17 | Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues. | Brian Paul | |
2001-04-16 | added missing 'break' in _mesa_TexEnvfv(), better error messages | Brian Paul | |
2001-03-30 | querying proxy texture image info was segfaulting because of NULL TexFormat ↵ | Brian Paul | |
pointer | |||
2001-03-28 | - Restore texImage->IntFormat. | Gareth Hughes | |
- Fix FX driver texture image conversions. |