index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
texstate.c
Age
Commit message (
Expand
)
Author
2009-03-13
mesa: more info in _mesa_problem() call
Brian Paul
2009-03-12
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-11
mesa: remove gl_texture_object::_Function field and associated code
Brian Paul
2009-03-02
mesa: move call to update_texture_compare_function()
Brian Paul
2009-03-02
mesa: fix texture enable regression
Brian Paul
2009-03-02
mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer
Brian Paul
2009-03-02
mesa: fixed computation of _EnabledCoordUnits
Brian Paul
2009-03-02
mesa: move texture_override() code into calling loop
Brian Paul
2009-03-02
mesa: move update_texture_compare_function() call out of loop
Brian Paul
2009-02-28
mesa: move _GenFlags = 0x0 to texgen loop
Brian Paul
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-02-22
mesa: assorted clean-ups, var renaming, etc.
Brian Paul
2009-02-22
mesa: simplify texture combine state copying in _mesa_copy_texture_state()
Brian Paul
2009-02-22
mesa: remove redundant assertions (same asserts in context.c)
Brian Paul
2009-02-21
mesa: use enums for TEXTURE_x_INDEX values
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-02-21
mesa: use an array for default texture objects
Brian Paul
2009-02-21
mesa: re-org texgen state
Brian Paul
2009-02-12
mesa: don't include m_xform.h where not needed
Brian Paul
2009-02-07
mesa: code refactoring: move texcombine code into update_tex_combine()
Brian Paul
2009-02-07
mesa: minor clean-ups, remove unneeded conditional
Brian Paul
2009-02-07
mesa: fix logic error in computing enableBits in update_texture_state()
Brian Paul
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2009-01-23
mesa: update state setup/validation for GL_NV_texture_env_combine4
Brian Paul
2009-01-21
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-09-21
mesa: refactor: move various ENUM_TO_x macros into macros.h
Brian Paul
2008-09-21
mesa: refactor: move glTexParameter-related functions into new texparam.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexEnv-related functions into new texenv.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexGen-related functions into new texgen.c file
Brian Paul
2008-09-21
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
2008-09-21
mesa: move fixed function vertex program builder from tnl to core mesa
Keith Whitwell
2008-08-21
Flush vertices when updating texObj->GenerateMipmap state.
Eric Anholt
2008-07-04
Enable TexGen based on InputsRead when a fragment program is active
Nicolai Haehnle
2008-04-30
Add support for GL_REPLACE_EXT texture env mode.
Brian Paul
2007-08-23
For _mesa_share_state(), update the context's references to the new share gro...
Brian
2007-08-16
Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian
2007-08-16
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
2007-06-11
Rework _mesa_update_texture_compare_function() to only be called during
Brian
2007-06-11
rename/clean-up _mesa_validate_texture_wrap_mode
Brian
2007-06-11
fix typo, added comment
Brian
2007-06-11
Replace texobj->Complete with texobj->_Complete since it's a derived field.
Brian
2007-06-07
Add support for GL_ARB_fragment_program_shadow.
Ian Romanick
2007-06-07
Fix ARB_fp spec conformance bug WRT shadow sampling.
Ian Romanick
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-10
Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).
Ian Romanick
2007-04-17
Enable texture sampling for vertex programs/shaders.
Brian
2007-04-14
illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARB
Brian
2007-03-13
properly compute ctx->Texture._EnabledCoordUnits
Brian
[next]