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path: root/src/mesa/main/texstate.c
AgeCommit message (Expand)Author
2007-03-13properly compute ctx->Texture._EnabledCoordUnitsBrian
2007-01-04move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian
2007-01-04simplify update_texture_state() a bit, compute _EnabledCoordUnits for shadersBrian
2007-01-04update_texture_state() updated for new shadersBrian
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-05-22Better caching for texenv programs.Keith Whitwell
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
2006-03-24Clean up the recent code related to texture_override(). Pass params in aBrian Paul
2006-03-21GLSL fixes:Michal Krol
2006-03-14More GLSL code:Michal Krol
2006-02-24Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul
2006-02-15Enable texcoords when program object in use.Michal Krol
2006-02-01fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-11Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul
2005-11-05remove unneeded #includesBrian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-01check for GL_DEPTH_STENCIL_EXTBrian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-21s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul
2005-08-15In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...Roland Scheidegger
2005-07-11Cache texenv programs to avoid repeated compilation (Ben Skeggs)Keith Whitwell
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul
2005-02-08clamp anisotropy against max valueBrian Paul
2004-06-17fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger
2004-06-11fix some minor glitches in glGetTexParameter codeBrian Paul
2004-05-10Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul
2004-02-28paltex demo from recent texcombine changes. Minor clean-upsBrian Paul
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell
2003-11-30s/texUnit->Enabled/enableBits/ (Karl Rasche)Brian Paul
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-09-12Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul
2003-09-02Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick
2003-08-28Move clamping of texture LOD bias to texture application time.Brian Paul
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
2003-07-22Restore more code lost during last big merge.Brian Paul
2003-07-18Fix up some loose ends from the last big check-in.Brian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell