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path: root/src/mesa/main/texstate.c
AgeCommit message (Expand)Author
2008-09-21mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul
2008-09-21mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul
2008-09-21mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul
2008-09-21mesa: refactor: move glTexGen-related functions into new texgen.c fileBrian Paul
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-21mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell
2008-08-21Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt
2008-07-04Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle
2008-04-30Add support for GL_REPLACE_EXT texture env mode.Brian Paul
2007-08-23For _mesa_share_state(), update the context's references to the new share gro...Brian
2007-08-16Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-06-11Rework _mesa_update_texture_compare_function() to only be called duringBrian
2007-06-11rename/clean-up _mesa_validate_texture_wrap_modeBrian
2007-06-11fix typo, added commentBrian
2007-06-11Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian
2007-06-07Add support for GL_ARB_fragment_program_shadow.Ian Romanick
2007-06-07Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-05-10Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).Ian Romanick
2007-04-17Enable texture sampling for vertex programs/shaders.Brian
2007-04-14illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARBBrian
2007-03-13properly compute ctx->Texture._EnabledCoordUnitsBrian
2007-01-04move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian
2007-01-04simplify update_texture_state() a bit, compute _EnabledCoordUnits for shadersBrian
2007-01-04update_texture_state() updated for new shadersBrian
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-05-22Better caching for texenv programs.Keith Whitwell
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
2006-03-24Clean up the recent code related to texture_override(). Pass params in aBrian Paul
2006-03-21GLSL fixes:Michal Krol
2006-03-14More GLSL code:Michal Krol
2006-02-24Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul
2006-02-15Enable texcoords when program object in use.Michal Krol
2006-02-01fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-11Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul
2005-11-05remove unneeded #includesBrian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-01check for GL_DEPTH_STENCIL_EXTBrian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-21s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul