Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2003-11-30 | s/texUnit->Enabled/enableBits/ (Karl Rasche) | Brian Paul | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-12 | Allow glTexImage1/2/3D to specify width/height/depth = 0. | Brian Paul | |
This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs. | |||
2003-09-02 | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | |
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | |||
2003-08-28 | Move clamping of texture LOD bias to texture application time. | Brian Paul | |
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). | |||
2003-07-22 | Restore more code lost during last big merge. | Brian Paul | |
Rename colortable-related functions. | |||
2003-07-18 | Fix up some loose ends from the last big check-in. | Brian Paul | |
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-07-07 | minor fixes in _mesa_TexGen[id]v() to silence valgrind | Brian Paul | |
2003-07-03 | fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v] | Brian Paul | |
2003-04-01 | improve some error messages | Brian Paul | |
2003-03-03 | better error messages (Leif Delgass) | Brian Paul | |
2003-02-23 | test if active texture is really changed in _mesa_ActiveTexture() | Brian Paul | |
2003-01-21 | added missing break (Leif Delgass) | Brian Paul | |
2003-01-21 | GL_ATI_texture_env_combine3 extension | Brian Paul | |
2003-01-16 | update CurrentStack in glActiveTexture if needed (bug 669080) | Brian Paul | |
2002-12-30 | Check that ActiveTextureARB doesn't overflow MaxTextureUnits | Alan Hourihane | |
2002-12-18 | improved error message | Brian Paul | |
2002-12-05 | added _mesa_print_texunit_state() for debugging | Brian Paul | |
2002-11-05 | fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error | Brian Paul | |
2002-11-01 | fix a typo | Brian Paul | |
2002-10-29 | updated email addresses | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-23 | added missing code to copy texrect state | Brian Paul | |
2002-10-21 | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | |
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-08 | more detailed _mesa_error() strings | Brian Paul | |
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-17 | Port glXCopyContext bug from 4.0 branch. | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | more removal of fprintf() calls | Brian Paul | |
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | |
Simplification of some of the texture application code. | |||
2002-04-26 | added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv() | Brian Paul | |
2002-04-25 | added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812) | Brian Paul | |
2002-04-19 | added some casts | Brian Paul | |
2002-04-12 | fixes for corrected GL_DOT3_RGB[A]_EXT token values | Brian Paul | |
2002-03-23 | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | |
generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | |||
2002-03-23 | removed temporary ARB_texture enum defs | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | |
2002-01-09 | fixed int->float conversion bug in _mesa_TexEnviv() | Brian Paul | |
2001-12-18 | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | |
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | |||
2001-12-13 | call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832) | Brian Paul | |