summaryrefslogtreecommitdiff
path: root/src/mesa/main/texstate.c
AgeCommit message (Expand)Author
2006-02-24Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul
2006-02-15Enable texcoords when program object in use.Michal Krol
2006-02-01fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-11Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul
2005-11-05remove unneeded #includesBrian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-01check for GL_DEPTH_STENCIL_EXTBrian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-21s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul
2005-08-15In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...Roland Scheidegger
2005-07-11Cache texenv programs to avoid repeated compilation (Ben Skeggs)Keith Whitwell
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul
2005-02-08clamp anisotropy against max valueBrian Paul
2004-06-17fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger
2004-06-11fix some minor glitches in glGetTexParameter codeBrian Paul
2004-05-10Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul
2004-02-28paltex demo from recent texcombine changes. Minor clean-upsBrian Paul
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell
2003-11-30s/texUnit->Enabled/enableBits/ (Karl Rasche)Brian Paul
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-09-12Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul
2003-09-02Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick
2003-08-28Move clamping of texture LOD bias to texture application time.Brian Paul
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
2003-07-22Restore more code lost during last big merge.Brian Paul
2003-07-18Fix up some loose ends from the last big check-in.Brian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-07-07minor fixes in _mesa_TexGen[id]v() to silence valgrindBrian Paul
2003-07-03fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v]Brian Paul
2003-04-01improve some error messagesBrian Paul
2003-03-03better error messages (Leif Delgass)Brian Paul
2003-02-23test if active texture is really changed in _mesa_ActiveTexture()Brian Paul
2003-01-21added missing break (Leif Delgass)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-16update CurrentStack in glActiveTexture if needed (bug 669080)Brian Paul
2002-12-30Check that ActiveTextureARB doesn't overflow MaxTextureUnitsAlan Hourihane
2002-12-18improved error messageBrian Paul
2002-12-05added _mesa_print_texunit_state() for debuggingBrian Paul
2002-11-05fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) errorBrian Paul
2002-11-01fix a typoBrian Paul
2002-10-29updated email addressesBrian Paul