summaryrefslogtreecommitdiff
path: root/src/mesa/main/texstate.c
AgeCommit message (Expand)Author
2009-02-28mesa: move _GenFlags = 0x0 to texgen loopBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul
2009-02-22mesa: remove redundant assertions (same asserts in context.c)Brian Paul
2009-02-21mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-12mesa: don't include m_xform.h where not neededBrian Paul
2009-02-07mesa: code refactoring: move texcombine code into update_tex_combine()Brian Paul
2009-02-07mesa: minor clean-ups, remove unneeded conditionalBrian Paul
2009-02-07mesa: fix logic error in computing enableBits in update_texture_state()Brian Paul
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
2009-01-23mesa: update state setup/validation for GL_NV_texture_env_combine4Brian Paul
2009-01-21mesa: add some debug assertions to detect null current texture object pointersBrian Paul
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul
2008-09-21mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul
2008-09-21mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul
2008-09-21mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul
2008-09-21mesa: refactor: move glTexGen-related functions into new texgen.c fileBrian Paul
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-21mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell
2008-08-21Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt
2008-07-04Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle
2008-04-30Add support for GL_REPLACE_EXT texture env mode.Brian Paul
2007-08-23For _mesa_share_state(), update the context's references to the new share gro...Brian
2007-08-16Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-06-11Rework _mesa_update_texture_compare_function() to only be called duringBrian
2007-06-11rename/clean-up _mesa_validate_texture_wrap_modeBrian
2007-06-11fix typo, added commentBrian
2007-06-11Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian
2007-06-07Add support for GL_ARB_fragment_program_shadow.Ian Romanick
2007-06-07Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-05-10Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).Ian Romanick
2007-04-17Enable texture sampling for vertex programs/shaders.Brian
2007-04-14illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARBBrian
2007-03-13properly compute ctx->Texture._EnabledCoordUnitsBrian
2007-01-04move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian
2007-01-04simplify update_texture_state() a bit, compute _EnabledCoordUnits for shadersBrian
2007-01-04update_texture_state() updated for new shadersBrian
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-05-22Better caching for texenv programs.Keith Whitwell
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul