Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-08 | check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places | Brian Paul | |
2005-08-15 | In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and ↵ | Roland Scheidegger | |
GL_OPERAND2_RGB which are only valid with ARB_texture_env_combine but not with EXT_texture_env_combine, when only EXT_texture_env_combine is supported. | |||
2005-07-11 | Cache texenv programs to avoid repeated compilation (Ben Skeggs) | Keith Whitwell | |
2005-06-30 | Add a set of predicate functions for testing matrices instead of directly | Brian Paul | |
testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private. | |||
2005-02-08 | clamp anisotropy against max value | Brian Paul | |
2004-06-17 | fix tex env mode GL_BLEND for GL_INTENSITY texture formats | Roland Scheidegger | |
2004-06-11 | fix some minor glitches in glGetTexParameter code | Brian Paul | |
2004-05-10 | Don't call calculate_derived_texenv() from in _mesa_TexEnv(). | Brian Paul | |
Minor code rearranging. | |||
2004-04-23 | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | |
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | |||
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-04-10 | fix minor glitch with GL_DEPTH_COMPONENT textures | Brian Paul | |
2004-02-28 | paltex demo from recent texcombine changes. Minor clean-ups | Brian Paul | |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2003-11-30 | s/texUnit->Enabled/enableBits/ (Karl Rasche) | Brian Paul | |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-09-12 | Allow glTexImage1/2/3D to specify width/height/depth = 0. | Brian Paul | |
This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs. | |||
2003-09-02 | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | |
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | |||
2003-08-28 | Move clamping of texture LOD bias to texture application time. | Brian Paul | |
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). | |||
2003-07-22 | Restore more code lost during last big merge. | Brian Paul | |
Rename colortable-related functions. | |||
2003-07-18 | Fix up some loose ends from the last big check-in. | Brian Paul | |
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-07-07 | minor fixes in _mesa_TexGen[id]v() to silence valgrind | Brian Paul | |
2003-07-03 | fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v] | Brian Paul | |
2003-04-01 | improve some error messages | Brian Paul | |
2003-03-03 | better error messages (Leif Delgass) | Brian Paul | |
2003-02-23 | test if active texture is really changed in _mesa_ActiveTexture() | Brian Paul | |
2003-01-21 | added missing break (Leif Delgass) | Brian Paul | |
2003-01-21 | GL_ATI_texture_env_combine3 extension | Brian Paul | |
2003-01-16 | update CurrentStack in glActiveTexture if needed (bug 669080) | Brian Paul | |
2002-12-30 | Check that ActiveTextureARB doesn't overflow MaxTextureUnits | Alan Hourihane | |
2002-12-18 | improved error message | Brian Paul | |
2002-12-05 | added _mesa_print_texunit_state() for debugging | Brian Paul | |
2002-11-05 | fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error | Brian Paul | |
2002-11-01 | fix a typo | Brian Paul | |
2002-10-29 | updated email addresses | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-23 | added missing code to copy texrect state | Brian Paul | |
2002-10-21 | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | |
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-08 | more detailed _mesa_error() strings | Brian Paul | |
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-17 | Port glXCopyContext bug from 4.0 branch. | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | more removal of fprintf() calls | Brian Paul | |