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path: root/src/mesa/main/texstate.c
AgeCommit message (Collapse)Author
2003-09-12Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul
This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs.
2003-09-02Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.
2003-08-28Move clamping of texture LOD bias to texture application time.Brian Paul
2003-08-28Added OpenGL 1.4's per-texture LOD bias.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
subset of GL_NV_point_sprite (which was already supported).
2003-07-22Restore more code lost during last big merge.Brian Paul
Rename colortable-related functions.
2003-07-18Fix up some loose ends from the last big check-in.Brian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-07-07minor fixes in _mesa_TexGen[id]v() to silence valgrindBrian Paul
2003-07-03fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v]Brian Paul
2003-04-01improve some error messagesBrian Paul
2003-03-03better error messages (Leif Delgass)Brian Paul
2003-02-23test if active texture is really changed in _mesa_ActiveTexture()Brian Paul
2003-01-21added missing break (Leif Delgass)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-16update CurrentStack in glActiveTexture if needed (bug 669080)Brian Paul
2002-12-30Check that ActiveTextureARB doesn't overflow MaxTextureUnitsAlan Hourihane
2002-12-18improved error messageBrian Paul
2002-12-05added _mesa_print_texunit_state() for debuggingBrian Paul
2002-11-05fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) errorBrian Paul
2002-11-01fix a typoBrian Paul
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-23added missing code to copy texrect stateBrian Paul
2002-10-21GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul
2002-10-17Add casts to quiet compiler warnings.Karl Schultz
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-09-27new texture compression infrastructureBrian Paul
2002-09-08more detailed _mesa_error() stringsBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-17Port glXCopyContext bug from 4.0 branch.Brian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-13more removal of fprintf() callsBrian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-05-02Implemented GL_ARB_texture_env_crossbar.Brian Paul
Simplification of some of the texture application code.
2002-04-26added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()Brian Paul
2002-04-25added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)Brian Paul
2002-04-19added some castsBrian Paul
2002-04-12fixes for corrected GL_DOT3_RGB[A]_EXT token valuesBrian Paul
2002-03-23Test implementation of proposed GL_EXT_shadow_funcs extension. This justBrian Paul
generalizes the R/texture comparision operators to include all eight of the depth test comparisons.
2002-03-23removed temporary ARB_texture enum defsBrian Paul
2002-02-15Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul
2002-01-09fixed int->float conversion bug in _mesa_TexEnviv()Brian Paul
2001-12-18Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
2001-12-13call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)Brian Paul
2001-12-04prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵Brian Paul
GL_ARB_shadow_ambient
2001-11-06added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul
2001-09-18more compiler warning fixesKarl Schultz