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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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texstate.c
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2002-02-15
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-01-09
fixed int->float conversion bug in _mesa_TexEnviv()
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-13
call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)
Brian Paul
2001-12-04
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-09-18
more compiler warning fixes
Karl Schultz
2001-08-20
better error messages
Brian Paul
2001-07-23
rename ERROR macro to TE_ERROR (Gerk Huisma)
Brian Paul
2001-06-18
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-06-12
removed old, redundant CurrentTransformUnit state var
Brian Paul
2001-05-21
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
2001-05-18
fixed a bad error string in ClientActiveTexture()
Brian Paul
2001-05-17
fixed two GL error calls
Brian Paul
2001-04-25
minor simplification in glGetTexLevelParameter
Brian Paul
2001-04-24
fixed problems with texel component size queries in glGetTexLevelParameter()
Brian Paul
2001-04-20
Minor fixes for Win32 (Karl Schultz).
Brian Paul
2001-04-19
bug fixes, added missing state query cases
Brian Paul
2001-04-17
Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.
Brian Paul
2001-04-16
added missing 'break' in _mesa_TexEnvfv(), better error messages
Brian Paul
2001-03-30
querying proxy texture image info was segfaulting because of NULL TexFormat p...
Brian Paul
2001-03-28
- Restore texImage->IntFormat.
Gareth Hughes
2001-03-28
More texture format updates. Drivers now need only plug an appropriate
Gareth Hughes
2001-03-26
added GL_ARB_texture_border_clamp
Brian Paul
2001-03-22
added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3
Brian Paul
2001-03-18
- Port 3.4 texture utils, texture format work to 3.5 (including new
Gareth Hughes
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-28
removed some bogus error checks
Brian Paul
2001-02-20
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Brian Paul
2001-02-17
Changed FetchTexel() function pointer arguments.
Brian Paul
2001-02-17
Work in glGetTexImage() to return GL_COLOR_INDEX images.
Brian Paul
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-01-29
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
Keith Whitwell
2001-01-24
Lots of GLchan datatype changes.
Brian Paul
2001-01-06
Implementation of GL_EXT_texture_env_dot3.
Gareth Hughes
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-24
Support for swappable t&l modules, including an example one in the FX
Keith Whitwell
2000-11-22
Committing in .
Jouk Jansen
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-05
- Changes for new software rasterizer modules
Keith Whitwell
2000-10-31
Moved the software rasterizer to a new directory.
Keith Whitwell
2000-10-30
Replace the flags Mesa was using for ctx->NewState with a new set
Keith Whitwell
2000-10-28
New colormac.h file for color-related macros.
Brian Paul
2000-10-28
Basic work to support deep color channels:
Brian Paul
2000-08-01
glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driver
Brian Paul
2000-07-05
Holger's fixes for GL_EXT_texture_env_combine
Brian Paul
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