Age | Commit message (Expand) | Author |
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell |
2003-04-04 | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul |
2003-04-01 | New device driver hooks for texture object and texture image creation to | Brian Paul |
2003-03-04 | silence a GLchan=GLfloat warning with a cast | Brian Paul |
2003-02-25 | casts to silence g++ warnings | Brian Paul |
2003-02-06 | fix assertion in transfer_teximage() (Laurent Desnogues) | Brian Paul |
2003-01-28 | some casts (Evgeny Kotsuba) | Brian Paul |
2003-01-24 | silence some warnings | Brian Paul |
2002-12-03 | added GL_DEPTH_COMPONENT to two assertions | Brian Paul |
2002-11-20 | fixed cube texture auto-mipmap generation bug (641363) | Brian Paul |
2002-10-30 | remove debug printf | Brian Paul |
2002-10-28 | Add casts to quiet compiler warnings. | Karl Schultz |
2002-10-24 | Header file clean-up: | Brian Paul |
2002-10-18 | new _mesa_max_texture_levels() helper function - not used everywhere yet | Brian Paul |
2002-10-18 | implement auto mipmap generation for compressed textures | Brian Paul |
2002-09-27 | new texture compression infrastructure | Brian Paul |
2002-09-21 | updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc) | Brian Paul |
2002-09-17 | remove GLint t, pass target to _mesa_init_teximage_fields() | Brian Paul |
2002-09-16 | fixed _mesa_generate_mipmaps() target problem | Brian Paul |
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul |
2002-04-04 | fixed some 3D texture image stride bugs when using 16-bit channels | Brian Paul |
2002-03-19 | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz |
2001-07-23 | check for pixels=NULL in _mesa_store_teximage[123]d() | Brian Paul |
2001-07-16 | Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma) | Brian Paul |
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul |
2001-07-13 | silence a warning | Brian Paul |
2001-06-15 | Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture | Brian Paul |
2001-06-13 | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul |
2001-05-24 | Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers. | Brian Paul |
2001-05-22 | a little more work on GL_SGIS_generate_mipmap | Brian Paul |
2001-05-21 | initial support for GL_SGIS_generate_mipmap extension | Brian Paul |
2001-04-20 | Fixed a texture conversion problem: sometimes need to produce an intermediate | Brian Paul |
2001-04-04 | fixed tmpTexelSize computation bug | Brian Paul |
2001-04-04 | More texture image changes. | Brian Paul |
2001-03-28 | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes |
2001-03-27 | texFormat was a random value in _mesa_store_teximage3d(), fix by undoing last... | Brian Paul |
2001-03-27 | Updates required for DRI drivers on mesa-3-5-branch. | Gareth Hughes |
2001-03-21 | renamed some vars, added a bunch of comments | Brian Paul |
2001-03-21 | depth images were broken by latest teximage changes, this fixes the problem | Brian Paul |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell |
2001-03-18 | Add missing header file include. | Gareth Hughes |
2001-03-18 | Remove #endif. | Gareth Hughes |
2001-03-18 | Remove old code, fix a few comments. | Gareth Hughes |
2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-02-21 | fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel() | Brian Paul |