Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-21 | Fix the dstMap for rgb888 and bgr888 texture formats, which are the | Keith Whitwell | |
opposite to what you'd naively expect. | |||
2006-09-20 | Deal with the overloading of _mesa_texstore_rgba, which is actually | Keith Whitwell | |
used to store all sorts of formats. Software mesa fails the glean pixelFormats test, but it appears to be failing even with the swizzle code disabled?? | |||
2006-09-20 | Extend swizzle support to all remaining source formats and texture | Keith Whitwell | |
destination formats. | |||
2006-09-20 | Support both big and little endian, more source types and more | Keith Whitwell | |
destination formats through the swizzle path. It would be great to see this tested on eg, PPC machines... | |||
2006-09-20 | reenable code in _mesa_texstore_rgba8888 to avoid the generic copy path if ↵ | Roland Scheidegger | |
only swizzling is required as it works just fine (tested with glean pixelFormats test and a hacked up r200 driver which always uses that format). | |||
2006-09-20 | Fix various typos to pass glean pixelFormats test. | Keith Whitwell | |
2006-09-20 | Enhance compute_component_mapping() to convert to and from any of the | Keith Whitwell | |
color base formats. | |||
2006-09-20 | Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBA | Keith Whitwell | |
conversions, ensuring that the final A value is 0xff in those cases where we use a RGBA hardware texture format to store RGB textures. Fix a couple of cases where hardwired texture conversions were ignoring this restriction. | |||
2006-09-13 | detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888 | Roland Scheidegger | |
2006-08-10 | finish up texstore for SL8 texture format | Brian Paul | |
2006-08-09 | implement some of the sRGB texstore functions | Brian Paul | |
2006-08-04 | more work for GL_EXT_texture_sRGB. | Brian Paul | |
2006-08-03 | Initial work for GL_EXT_texture_sRGB. | Brian Paul | |
2006-07-19 | For glGetTexImage(), move the _mesa_validate_pbo_access() error check into | Brian Paul | |
_mesa_GetTexImage() so it's not needed in the fallback or driver functions. | |||
2006-05-20 | In gl_texture_image, replace ImageStride with an ImageOffsets array. | Brian Paul | |
Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array. | |||
2006-05-08 | two more texture compression fixes | Brian Paul | |
2006-05-08 | More updates for texture compression. | Brian Paul | |
Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size. | |||
2006-05-08 | Fix a number of texture compression issues. | Brian Paul | |
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c | |||
2006-04-26 | fix a few stride computations in _mesa_texstore_rgba() | Brian Paul | |
2006-04-06 | Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format. | Brian Paul | |
This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions. | |||
2006-03-29 | fix components initialization in two places (Ewald Snel) | Brian Paul | |
2006-03-29 | new tests for GL_DEPTH_STENCIL_EXT | Brian Paul | |
2006-03-26 | merge from texman branch | Brian Paul | |
2006-03-16 | finish up some loose ends in _mesa_texstore_z24_s8() | Brian Paul | |
2005-12-01 | remove uintptr_t cast | Brian Paul | |
2005-10-05 | fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt) | Brian Paul | |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | |
_BaseFormat to be consistant with gl_renderbuffer. | |||
2005-10-01 | added _mesa_texstore_z24_s8() | Brian Paul | |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | |
glReadPixels done, glDrawPixels mostly done. | |||
2005-09-15 | New set_fetch_functions() to set a gl_texture_image's FetchTexel functions | Brian Paul | |
from the gl_texture_format's functions. Added "adaptor" functions to allow sampling a float-valued texture with GLchans and vice versa. This will allow trimming down the number of texture fetch routines. | |||
2005-07-05 | The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries. | Brian Paul | |
Restore that behavior with new _mesa_alloc_texmemory() function. Should fix via_sse_memcpy() problem in found with flightgear. | |||
2005-06-27 | Get rid of the MESA_PBUFFER_ALLOC/FREE() macros. | Brian Paul | |
If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes. | |||
2005-05-23 | Import Thomas Helstrom's SSE memcpy code from the via X.org driver. | Keith Whitwell | |
Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results. | |||
2005-05-16 | Don't use _mesa_swizzle_ubyte_image if all three texture formats | Felix Kuehling | |
involved in _mesa_textore_argb/rgba8888 (source, base-internal, destination) differ. _mesa_swizzle_ubyte_image knows only about two of the formats and can't handle the case that all three are different correctly. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=3111. | |||
2005-05-05 | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | |
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | |||
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-26 | comments and minor clean-up | Brian Paul | |
2005-02-07 | argb8888 optimizations from via branch | Keith Whitwell | |
2004-12-12 | Added driver hooks for GetTexImage() and GetCompressedTexImage(). | Brian Paul | |
Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c | |||
2004-12-03 | silence a variety of warnings found with g++ 3.4.2 | Brian Paul | |
2004-11-23 | update _mesa_store_teximageXd() comments and minor code clean-up | Brian Paul | |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | |||
2004-10-31 | Map/Unmap PBO as needed so that the texstore routines can work with | Brian Paul | |
hardware-based PBOs in the future. | |||
2004-10-18 | changed _mesa_rescale_teximage2d to allow rescaling of padded images | Daniel Borca | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-25 | fix a couple bad casts | Brian Paul | |
2004-06-24 | disabled unnecessary assertions in texture replicator | Daniel Borca | |
2004-06-19 | Big-endian texture fixes from Michel Dänzer. | Brian Paul | |
2004-06-16 | fix component indexing bug in _mesa_texstore_al88() | Brian Paul | |
2004-06-10 | Roland's patch to fix promotion of alpha or luminance textures to the | Brian Paul | |
luminance_alpha format. In particular, using the al88 format to store GL_ALPHA textures with r200 driver. |